Modular River assets

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Skuggasveinn
Posts: 545
Joined: Wed Sep 26, 2012 5:28 pm

Modular River assets

Post by Skuggasveinn » Tue Sep 18, 2018 2:21 am

Some time ago I was playing around with the idea of modular river and created this.
By using setTexcoordScaleOffset on the material and aligning the UV's of all the models it seems so that the river continuasly flows.

The assets were buried in a pile of stuff in some test dungeon (along with the blocking army that me and Isaac created last year that we never did anything with, but that is another story :D )
I tried to clean them up lua wise and created a single demo map that can be opened in the editor.
This is released "as is" it was never meant to fit every scenario, feel free to take it apart, modify it to fit your needs or use as is.

https://www.nexusmods.com/legendofgrimrock2/mods/111

kind regards.
Skuggasveinn.
Link to all my LoG 2 assets on Nexus.
Link to all my LoG 1 assets on Nexus.

kelly1111
Posts: 319
Joined: Sun Jan 20, 2013 6:28 pm

Re: Modular River assets

Post by kelly1111 » Tue Sep 18, 2018 10:39 am

Thanks !!!

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Skuggasveinn
Posts: 545
Joined: Wed Sep 26, 2012 5:28 pm

Re: Modular River assets

Post by Skuggasveinn » Tue Sep 18, 2018 8:53 pm

kelly1111 wrote:
Tue Sep 18, 2018 10:39 am
Thanks !!!
Your welcome.

I think I will expend upon this, already have in place waterfalls that fall from elevations into normal water.
Will also add river that flows directly into water, and into the ocean.
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Link to all my LoG 2 assets on Nexus.
Link to all my LoG 1 assets on Nexus.

kelly1111
Posts: 319
Joined: Sun Jan 20, 2013 6:28 pm

Re: Modular River assets

Post by kelly1111 » Wed Sep 19, 2018 8:25 pm

Gorgeous. I will credit you when my guttersystem is done. :D

Are you still working on other assets too ?

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Komag
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Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Re: Modular River assets

Post by Komag » Sun Sep 23, 2018 9:05 am

That looks really good, makes me want to go explore there! 8-)
Finished Dungeons - complete mods to play

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