Dirt Cave

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ratman
Posts: 91
Joined: Fri Jan 10, 2020 1:13 am

Re: Dirt Cave

Post by ratman » Thu Jun 18, 2020 4:31 pm

Okay. Good to hear your still working on it :D

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Eleven Warrior
Posts: 726
Joined: Thu Apr 18, 2013 2:32 pm
Location: Australia

Re: Dirt Cave

Post by Eleven Warrior » Sun Aug 16, 2020 4:27 am

How much longer till we can use your work?/

kelly1111
Posts: 321
Joined: Sun Jan 20, 2013 6:28 pm

Re: Dirt Cave

Post by kelly1111 » Tue Sep 15, 2020 10:28 pm

Image

A while longer ... I am sorry for the delay. Hopefully I am back on track the next few months, get spare time. Here are some more screenshots of the project. I am trying to get a daylight feeling, through that hole in the cave.. but I can't seem to get the lightning right.... I would like to have a sort of lightray effect , any suggestions on how to accomplish that? or alot of dust in the air around the holes ?

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And what is wrong with the lightning on my waterfalls?

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Some more quick things I made... (with assets from the community)

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Isaac
Posts: 2957
Joined: Fri Mar 02, 2012 10:02 pm

Re: Dirt Cave

Post by Isaac » Wed Sep 16, 2020 1:37 am

These are some incredible spaces. 8-) 8-) 8-)

It's nice to see my ORRR2 guard rails put to use; from the community assets. Image

kelly1111
Posts: 321
Joined: Sun Jan 20, 2013 6:28 pm

Re: Dirt Cave

Post by kelly1111 » Fri Sep 18, 2020 7:08 pm

Image

kelly1111
Posts: 321
Joined: Sun Jan 20, 2013 6:28 pm

Re: Dirt Cave

Post by kelly1111 » Mon Oct 26, 2020 11:18 pm

Some more stuff

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ratman
Posts: 91
Joined: Fri Jan 10, 2020 1:13 am

Re: Dirt Cave

Post by ratman » Mon Oct 26, 2020 11:25 pm

Looks great! Do you have a estimated release date yet?

kelly1111
Posts: 321
Joined: Sun Jan 20, 2013 6:28 pm

Re: Dirt Cave

Post by kelly1111 » Tue Oct 27, 2020 10:52 am

Hello Ratman,

I am steadily building my dungeon/mod at the moment. And in the proces of building I am adding assets on the go.
What I plan to do is realease the source files when the dungeon is finished. So that people can take the assets from that file. I dont have a date yet, when it will be finisched. ... the reason for choosing to release as a source files is that I am continiously adding new assets for all the tilesets I have in it. And making an assets pack and releasing that would need to be updated everytime. It would be a project on its onw.

Ill keep you posted on the progress. Alot of the assets are also assets from other people in the community that I modified. So there is also that... I want to give people their due credit when I release it.

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