how to make a proper looking gobelin?

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bongobeat
Posts: 1076
Joined: Thu May 16, 2013 5:58 pm
Location: France

how to make a proper looking gobelin?

Post by bongobeat »

all is in the title.
I want to make a gobelin, but there is something wrong. The texture looks like cut in the middle and part of it is missing.

What am I doing wrong?

I use a 256x1024 texture and a custom model (its the castle wall cloth model, that I have resized in GMT)

Image
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
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Isaac
Posts: 3172
Joined: Fri Mar 02, 2012 10:02 pm

Re: how to make a proper looking gobelin?

Post by Isaac »

Fix the UVs.

UV explanation: https://www.youtube.com/watch?v=scPSP_U858k
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juho
Posts: 238
Joined: Mon Feb 27, 2012 1:18 pm

Re: how to make a proper looking gobelin?

Post by juho »

That's an UV issue. I can't remember if that object has something special going on with the uv's, but I really don't think so.
Follow me on Twitter: @JuhoMakingStuff
bongobeat
Posts: 1076
Joined: Thu May 16, 2013 5:58 pm
Location: France

Re: how to make a proper looking gobelin?

Post by bongobeat »

thanks for your answers!

I've corrected the UV things, better now. :mrgreen:
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Image
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
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