Under Dungeon Tile Set - Reaching Compleation

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kelly1111
Posts: 319
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Re: Under Dungeon Tile Set - Reaching Compleation

Post by kelly1111 » Thu Feb 09, 2017 12:51 pm

Can you tease us with some more screenshots ? :D :D

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gambit37
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Re: Under Dungeon Tile Set - Reaching Compleation

Post by gambit37 » Thu Feb 23, 2017 10:32 am

Wow, this new rock tile set looks absolutely fabulous! Keep up the great work :)

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akroma222
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Re: Under Dungeon Tile Set - Reaching Compleation

Post by akroma222 » Wed Mar 01, 2017 10:31 am

Incredible stuff Vanblam 8-) :P

This wall set has a very ancient/ deep deep underground/ alien-ish kind of vibe - sort of like the pyramid setting in AVP
It feels claustrophobic as well for some reason...

(I like the rock wall texture in the first teaser pic btw)

Akroma

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vanblam
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Re: Under Dungeon Tile Set - Reaching Compleation

Post by vanblam » Mon Mar 06, 2017 4:50 am

Hey guys, I was going to have this finished a while back but had some family issues to deal with. But starting this Thursday the 9th I'll be back at it :). Hoping ill be done by next week.
akroma222 wrote:Incredible stuff Vanblam 8-) :P

This wall set has a very ancient/ deep deep underground/ alien-ish kind of vibe - sort of like the pyramid setting in AVP
It feels claustrophobic as well for some reason...

(I like the rock wall texture in the first teaser pic btw)

Akroma
Thanks Akroma, I was going for an ancient feel :) Can't wait to see what you guys create from this set :D As for the rock texture ill include both ;)

kelly1111
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Re: Under Dungeon Tile Set - Reaching Compleation

Post by kelly1111 » Mon Mar 06, 2017 8:53 am

Christmas came early this year !

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vanblam
Posts: 243
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Re: Under Dungeon Tile Set - Reaching Compleation

Post by vanblam » Sat Mar 18, 2017 12:11 am

The thing I like about this set, is the ability to create large rooms that look appropriate. I focused on cleaner stacking.
Image

Here is another example of some clean stacking.
Image

I finished bridges today! :D
Image

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THOM
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Re: Under Dungeon Tile Set - Reaching Compleation

Post by THOM » Sat Mar 18, 2017 1:45 am

When will the time come?
THOM formaly known as tschrage
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vanblam
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Re: Under Dungeon Tile Set - Reaching Compleation

Post by vanblam » Sat Mar 18, 2017 5:58 am

Soon as I get off work I'll be right back at it. But I'm shooting for Monday or Tuesday. I will post updates on the eta.

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vanblam
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Re: Under Dungeon Tile Set - Reaching Compleation

Post by vanblam » Tue Mar 21, 2017 11:08 pm

-Update

• Added 4 new keys
• Added archway and archway hall ceiling
• Added a pressure plate
• Added another pillar for tall rooms
• Added a decorative block

I don't have a wall shooter decorative piece yet and the part that receives the shooter. You guy want me to add that now or later?
Plus if have anyone has any ideas of something to add before I release this resource pack, please speak up. Ill do my best to see if I can add it :)

Here is what I have so far.

OBJECTS
- 3 wall types
- 1 secret button wall
- 1 broken wall
- 1 wall indent decoration with bottom, middle, top and full
- 4 ceiling types
- 1 main pillar
- 1 decorative pillar
- 1 double height pillar
- 1 ceiling trim ( to hide edge)
- 1 pillar bottom cap ( adds a nice finish)
- 1 alcove
- 1 pressure plate
- 1 stone button ( re-texture from my utility set)
- 1 floor pit
- 1 ceiling shaft
- 3 floor types + the same floors without grout
- 2 bridge floors
- 1 bridge support
- 1 bridge support extender
- 4 door types and 4 without pillars ( allows you to place doors right next to each other and have it look right)
- 4 lock types
- 1 chandelier with a short and long chain
- 1 wall torch scone thingy :P and 1 that attaches to the pillar
- 1 ceiling torch
- 1 table torch and one for the wall indent decoration
- 1 statue with 2 variations and 1 for the wall indent decoration
- 1 block decoration and also in a pillar position
- 2 stone tables ( one of them is the for the wall indent decoration)
- 1 huge 10 x 6 rock wall decoration with 3 different textures
- * 1 hall arch tall ( tall being 2 high) * I have a tile that has no pillars, I would recommend to use this for the arch.
- 1 hall arch tall ceiling (if you want a unique hallway :D )

TILES
- 1 floor tile
- 1 wall tile
- 1 water floor tile
- 1 floor tile with no pillars
- 1 floor tile with no ceiling

ITEMS
- 4 new keys

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AndakRainor
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Re: Under Dungeon Tile Set - Reaching Compleation

Post by AndakRainor » Wed Mar 22, 2017 1:02 am

I don't know what could be missing for a complete set, may be you should compare to the list of all the classic dungeon objects in the editor?

Something I don't see in your list: what about exits and/or stairs ?

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