Shadowgate 2014 "Inspired" (Resource Pack)

Ask for help about creating mods and scripts for Grimrock 2 or share your tips, scripts, tools and assets with other modders here. Warning: forum contains spoilers!
kelly1111
Posts: 316
Joined: Sun Jan 20, 2013 6:28 pm

Re: Shadowgate 2014 "Inspired" (Resource Pack)

Post by kelly1111 » Mon Jul 29, 2019 10:10 pm

HOT DAMN !!!!
More structural additions !!!

User avatar
akroma222
Posts: 1024
Joined: Thu Oct 04, 2012 10:08 am

Re: Shadowgate 2014 "Inspired" (Resource Pack)

Post by akroma222 » Tue Jul 30, 2019 5:07 pm

vanblam wrote:
Thu Jul 25, 2019 5:12 am
Image
EDIT: To be honest I kind of like them without the shader, I adjusted the emissive map to have a little more brightness and contrast, it looks pretty good :)
They both look great, without the shader the crystals look like rendered the same way World o Warcraft is.
With shader is more Grimrocky imho ;-) But both really do look stunning!
vanblam wrote:
Mon Jul 29, 2019 9:27 pm
I added a structural addition to the cave system if you wish to use it. Created a stone style ceiling and placed in a ceiling lantern as well.
You could even slip a small glowy red crystal into the lanterns instead of the fire?
Question - will there be a small red crystal item? (Happy to create an icon/s for this if you like the idea)
Could be an interesting way of setting up the lanterns? Crystal is handled like a torch inserted into torch holder?
(Feel free to dismiss my over complicated, time intensive ideas - youve been fielding and delivering on requests like a champion.
We are very grateful to be involved in the process ;-) )

Akroma

p.s. Hope you dont mind - Im already planning on utilising the crystals for a new (Magma) Shards spell :twisted:

User avatar
vanblam
Posts: 243
Joined: Sun Nov 09, 2014 12:15 am

Re: Shadowgate 2014 "Inspired" (Resource Pack)

Post by vanblam » Wed Jul 31, 2019 12:26 am

akroma222 wrote:
Tue Jul 30, 2019 5:07 pm
vanblam wrote:
Thu Jul 25, 2019 5:12 am
EDIT: To be honest I kind of like them without the shader, I adjusted the emissive map to have a little more brightness and contrast, it looks pretty good :)
They both look great, without the shader the crystals look like rendered the same way World o Warcraft is.
With shader is more Grimrocky imho ;-) But both really do look stunning!
vanblam wrote:
Mon Jul 29, 2019 9:27 pm
I added a structural addition to the cave system if you wish to use it. Created a stone style ceiling and placed in a ceiling lantern as well.
You could even slip a small glowy red crystal into the lanterns instead of the fire?
Question - will there be a small red crystal item? (Happy to create an icon/s for this if you like the idea)
Could be an interesting way of setting up the lanterns? Crystal is handled like a torch inserted into torch holder?
(Feel free to dismiss my over complicated, time intensive ideas - youve been fielding and delivering on requests like a champion.
We are very grateful to be involved in the process ;-) )

Akroma

p.s. Hope you dont mind - Im already planning on utilising the crystals for a new (Magma) Shards spell :twisted:
Because minmay helped me figure out the problem that I was having with the crystals, I'm sticking with the shader.

A crystal lantern is a cool idea :), I could put that together np. I will also create the crystal item with an icon. When I put Red Cave out there I want you guys to utilize it in any way you see fit. BTW I always love hearing ideas don't ever hold back :D.

User avatar
vanblam
Posts: 243
Joined: Sun Nov 09, 2014 12:15 am

Re: Shadowgate 2014 "Inspired" (Resource Pack)

Post by vanblam » Wed Jul 31, 2019 12:29 am

I just finished creating my elevation edges, they are 1 sold wall all the way down to -5. I didn't want repeated walls all the way down :D

Image

User avatar
vanblam
Posts: 243
Joined: Sun Nov 09, 2014 12:15 am

Re: Shadowgate 2014 "Inspired" (Resource Pack)

Post by vanblam » Wed Jul 31, 2019 8:32 pm

akroma222 wrote:
Tue Jul 30, 2019 5:07 pm
You could even slip a small glowy red crystal into the lanterns instead of the fire?
Question - will there be a small red crystal item? (Happy to create an icon/s for this if you like the idea)
Could be an interesting way of setting up the lanterns? Crystal is handled like a torch inserted into torch holder?
(Feel free to dismiss my over complicated, time intensive ideas - youve been fielding and delivering on requests like a champion.
We are very grateful to be involved in the process ;-) )

Akroma
Well bud here ya go :D. I hope they look satisfactory.

The lamp.
Image

The shard and icon.
Image

Thanks for the idea :)

User avatar
akroma222
Posts: 1024
Joined: Thu Oct 04, 2012 10:08 am

Re: Shadowgate 2014 "Inspired" (Resource Pack)

Post by akroma222 » Thu Aug 01, 2019 2:11 pm

-Hell- yeah!! :lol: :twisted:
You're too good to us vanblam ;)

Pompidom
Posts: 475
Joined: Sun May 06, 2018 9:42 pm

Re: Shadowgate 2014 "Inspired" (Resource Pack)

Post by Pompidom » Thu Aug 01, 2019 6:34 pm

Can't wait to use this asset pack into an endgame dimension.

And the crystals will receive a "growing" script where they rise out of the ground/walls.
And crystals rising out of the lava to form a path through lava.

The expansion of the ud tileset allows for an underground "Indiana Jones" temple as well.
Ominous crystals taken away from their pedestals will make the lava rise and burn the party alive if puzzles aren't solved in time and escape routes aren't taken efficiently :)

User avatar
akroma222
Posts: 1024
Joined: Thu Oct 04, 2012 10:08 am

Re: Shadowgate 2014 "Inspired" (Resource Pack)

Post by akroma222 » Thu Aug 01, 2019 8:58 pm

Pompidom wrote:
Thu Aug 01, 2019 6:34 pm
The expansion of the ud tileset allows for an underground "Indiana Jones" temple as well.
Ominous crystals taken away from their pedestals will make the lava rise and burn the party alive if puzzles aren't solved in time and escape routes aren't taken efficiently :)
There's a giant rolling party squishing boulder asset from LoG1 :D

kelly1111
Posts: 316
Joined: Sun Jan 20, 2013 6:28 pm

Re: Shadowgate 2014 "Inspired" (Resource Pack)

Post by kelly1111 » Thu Aug 01, 2019 9:35 pm

Ive been searching for tgat rolling boulder for ages !
Now you tell me its a grimrock 1 asset...
Argh

User avatar
THOM
Posts: 1126
Joined: Wed Nov 20, 2013 11:35 pm
Location: Germany - Cologne
Contact:

Re: Shadowgate 2014 "Inspired" (Resource Pack)

Post by THOM » Thu Aug 01, 2019 10:34 pm

You can find it here.

Video is here.
THOM formaly known as tschrage
_______________________________________________
My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download

Post Reply