CameraComponent always gives "property not saved" warning
CameraComponent always gives "property not saved" warning
Whenever I have an object with a CameraComponent in my dungeon, even one with no other features, I get "warning: game object property not saved: testCamera.camera.camera" (where testCamera is the name of the object) upon saving the game. This does not seem to impair the functionality of the camera in any way - I use CameraComponent quite extensively - but I don't like the resulting console spam. Is this a bug?
Grimrock 1 dungeon
Grimrock 2 resources
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Grimrock 2 resources
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Re: CameraComponent always gives "property not saved" warnin
Looks like a bug. You can safely ignore the warning though, it should not cause any problems.
Re: CameraComponent always gives "property not saved" warnin
I got this too. It doesn't happen if you spawn the camera dynamically versus having it be a placed entity in the map. That's what I saw anyway.