CameraComponent always gives "property not saved" warning

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minmay
Posts: 2768
Joined: Mon Sep 23, 2013 2:24 am

CameraComponent always gives "property not saved" warning

Post by minmay »

Whenever I have an object with a CameraComponent in my dungeon, even one with no other features, I get "warning: game object property not saved: testCamera.camera.camera" (where testCamera is the name of the object) upon saving the game. This does not seem to impair the functionality of the camera in any way - I use CameraComponent quite extensively - but I don't like the resulting console spam. Is this a bug?
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petri
Posts: 1917
Joined: Thu Mar 01, 2012 4:58 pm
Location: Finland

Re: CameraComponent always gives "property not saved" warnin

Post by petri »

Looks like a bug. You can safely ignore the warning though, it should not cause any problems.
MrChoke
Posts: 324
Joined: Sat Oct 25, 2014 7:20 pm

Re: CameraComponent always gives "property not saved" warnin

Post by MrChoke »

I got this too. It doesn't happen if you spawn the camera dynamically versus having it be a placed entity in the map. That's what I saw anyway.
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