[MAPS] Interactive Map of Isle Nex

This is the forum for helping you out if you're stuck in Grimrock 2 or if you want to discuss about the mysteries of the Isle of Nex. Warning: forum contains spoilers!
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djoldgames
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[MAPS] Interactive Map of Isle Nex

Post by djoldgames »

Grimrock 2 Map project [WIP]
Interactive detailed in-game Maps using Google Maps technology (api v3) with markers & layers.
Also contains Spells Table with sorting & searching capabilities...

Image Image

Links to map:
For everyone who wants to point out some question/hint in specific location on the map, simple open my Interactive map, zoom into this point and press left mouse button. You can make an external link to this map point with your own text message & paste it to your post; Example:
http://www.oldgames.sk/docs/grimrock/2/ ... ts%20here!

Editing:
I made a simple editor for all who wants to add some Markers on the map, the only requirement is an account on oldgames.sk. Press [edit map] link you can add/modify your markers to specific map.

URL: http://www.oldgames.sk/docs/grimrock/2/
eLPuSHeR
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Re: [MAPS] Interactive Map of Isle Nex

Post by eLPuSHeR »

Just one word: AWESOME
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Batty
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Re: [MAPS] Interactive Map of Isle Nex

Post by Batty »

Street View?
Intruder313
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Re: [MAPS] Interactive Map of Isle Nex

Post by Intruder313 »

Fantastic!
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djoldgames
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Re: [MAPS] Interactive Map of Isle Nex

Post by djoldgames »

Added new feature: Search (in marker names). Rsults are in the table with sorting & filtering capabilies like search in specific Map / Category / User.
Click on the name = show marker at the map.

Examples:
List of all skulls: http://www.oldgames.sk/docs/grimrock/2/ ... #txt=skull
List of all parts of Rogue armor set: http://www.oldgames.sk/docs/grimrock/2/ ... #txt=rogue

Progress:
Now we have the 441 marker entries...
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djoldgames
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Re: [MAPS] Interactive Map of Isle Nex

Post by djoldgames »

Almost Done!
Database contains 1,339 markers for now. You can find almost every item from the game and show marker on the map.

I decided to be a more reasonable to disable all markers by default (because hight density). If you can show up some category/layer, just press check it manually in category tree...
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