[Suggestion] A more productive mechanism of charging special attacks

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IanTheWizard
Posts: 19
Joined: Sun Nov 13, 2022 10:58 am

[Suggestion] A more productive mechanism of charging special attacks

Post by IanTheWizard »

Currently, when we are holding down the right mouse button on a character's weapon/shield that has a special attack to charge the special attack, all other characters have to be idling and cannot do anything. That's a waste of chances of attack for other characters.

Here is a suggestion which can make the mechanism of charging more productive: Rather than holding down the right mouse button on such a weapon/shield, we press the Ctrl key and use the right mouse button to click the weapon/shield to start an automatic charging. And when the automatic charging completes, the special attack unleashes automatically. But before the automatic charging completes,
  • clicking the weapon/shield with the right mouse button cancels the automatic charging.
  • holding down the right mouse button on the weapon/shield prevents the special attack from unleashing automatically when the automatic charging completes, until we release the right mouse button, so that we can decide when the special attack unleashes in this case.
With this feature, we would be able to command our other characters to do their attacks while the charging of a special attack is running automatically.
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