[MOD] Castle Ringfort 2.0

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
eLPuSHeR
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Re: [MOD] Castle Ringfort

Post by eLPuSHeR » Sat Apr 19, 2014 12:02 pm

Yes that was it. Thank you. I was able to spot it while starting from scratch using v1.1
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eLPuSHeR
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Re: [MOD] Castle Ringfort

Post by eLPuSHeR » Sat Apr 19, 2014 2:48 pm

Ok. I am stuck again after visiting level 3 (dungeon)
SpoilerShow
On level 3 I found a staircase leading up I think, but there was a solid wall there. This is after the "Harak the revenger" place.
On level 2 there is a demon face relief with two eye sockets. One of them has got a quartz crystal inserted. I haven't found the other one.
On level 2 there is a metal closed metal door where some uggardians spawn with a niche containing an arrow and a note saying "flaming one". No idea. Tried to put there a torch, a candle...
This door leads to the staircase to level 3, accesible via east instead of south.
I don't really have a clue about how to proceed on.
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Re: [MOD] Castle Ringfort

Post by THOM » Sat Apr 19, 2014 4:36 pm

Okay. Again I will give a global hint first and a detailed one as a spoiler.

eLPuSHeR wrote:On level 3 I found a staircase
The mechanism to open it, is not far away...
SpoilerShow
Go downstairs, and seach on the right inside the ivy on the wall.
eLPuSHeR wrote:On level 2 there is a demon face relief with two eye sockets.
Too early to talk about that.
SpoilerShow
You will find the other quartz gem very late in the game...
eLPuSHeR wrote:On level 2 there is a niche containing an arrow.
What have you found in the alcove? And what could be meant by the words written?
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You need an enchanted fire arrow - if you can conjure that.
THOM formaly known as tschrage
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eLPuSHeR
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Re: [MOD] Castle Ringfort

Post by eLPuSHeR » Sat Apr 19, 2014 10:39 pm

Thank you very much for your replies.
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My mage is ice specialist, so no fire enchanted arrows for me. I take it it's not necessary to open it. Right?
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Re: [MOD] Castle Ringfort

Post by THOM » Sat Apr 19, 2014 11:12 pm

eLPuSHeR wrote:Thank you very much for your replies.
SpoilerShow
My mage is ice specialist, so no fire enchanted arrows for me. I take it it's not necessary to open it. Right?
Right 8-)
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eLPuSHeR
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Re: [MOD] Castle Ringfort

Post by eLPuSHeR » Sat Apr 19, 2014 11:29 pm

OMG I am stuck again. I just made a few steps and got stuck.
SpoilerShow
- A door saying "hold it tight". Tried several things. No idea.
- A demon relief with a note in its mouth: it reads "prefer venomous". I have a bad feeling about this. I hope YOU WON'T have to cast any earth related spell because as I have said before I have only spent spell points in the ice school of magic.
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Re: [MOD] Castle Ringfort

Post by THOM » Sat Apr 19, 2014 11:39 pm

eLPuSHeR wrote: A door saying "hold it tight".
So you have to hold something tight. Has there been something that you could hold?
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A golden statue maybe?
eLPuSHeR wrote:A demon relief with a note in its mouth
Don't get nervous. 8-)
But you have to open the door mentioned above, first.
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eLPuSHeR
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Re: [MOD] Castle Ringfort

Post by eLPuSHeR » Sun Apr 20, 2014 11:11 am

tschrage wrote:
eLPuSHeR wrote: A door saying "hold it tight".
So you have to hold something tight. Has there been something that you could hold?
SpoilerShow
A golden statue maybe?
Thank you. I was pretty sure I had tried several combinations. It seems I missed the most obvious one. Doh! :mrgreen:

EDIT:
SpoilerShow
I have given the mouth, one, two, three poignant potions and nothing happened. :?
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Re: [MOD] Castle Ringfort 1.2

Post by THOM » Sun Apr 20, 2014 7:01 pm

Sadly eLPuSHeR found another bug: a script was broken so a door couldn't be opened.

Sigh... I have to upload a version 1.2 ...

:cry:
THOM formaly known as tschrage
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eLPuSHeR
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Re: [MOD] Castle Ringfort

Post by eLPuSHeR » Sun Apr 20, 2014 7:46 pm

No worries. I will try your suggestion via console.

Best regards.
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