The One Room Round Robin 2 [PATCH 3b + SOURCES released]

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Dr.Disaster
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Joined: Wed Aug 15, 2012 11:48 am

Re: The One Room Round Robin 2 [PATCH 3b + SOURCES released]

Post by Dr.Disaster » Thu Apr 17, 2014 3:48 pm

Diarmuid wrote:Dr. Disaster, can you send me a savegame that's over 2MB? I'll investigate where the leak is. Maybe indeed the HD mode creates additional objects in a table somewhere without cleaning them properly? It has happened before, and the game crashes (refuses to save) when it goes over 3MB approx, so I need to fix that.
This is my last ORRR2 v1.3b save which is 1.9 MB right now.
The last thing i did in this playthru while recognizing the slowdown was doing the arena battles so they might be involved too. The oldest savegame with this party i got left is after 64 battles and by that time the savegame was 1.5 MB.

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Diarmuid
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Location: Montreal, Canada
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Re: The One Room Round Robin 2 [PATCH 3b + SOURCES released]

Post by Diarmuid » Thu Apr 17, 2014 5:22 pm

Thanks, I'll also investigate the arena script.

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LordYig
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Re: The One Room Round Robin 2 [PATCH 3b + SOURCES released]

Post by LordYig » Sun Apr 20, 2014 2:01 am

Just a few words to say how impressed I am by this wonderful work.
I have only completed the 5 or 6 first rooms and this is just great !

The first One Room Round Robin Dungeon was already really fun to play but this one is even better.
Congrats to all the authors !

PS: A quick note about the credits.
The Keys and Locks Collection is not from LordGarth it is actually from me as it can be checked on the Nexus. Anyway it's very pleasing to see some of my work used by the community.

Edit:
By the I've experienced a script crash while killing a Crowern, where can I post the error.log to let you guys check the error ?

Iwarov
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Joined: Sun Apr 27, 2014 11:41 pm

Re: The One Room Round Robin 2 [PATCH 3b + SOURCES released]

Post by Iwarov » Sun Apr 27, 2014 11:46 pm

For as much as I've seen this looks amazing and in most cases everything works, it's a shame really that I will probably miss out on some content in some places, and you cna belive me, I'm looking everywhere for everything. But I actually can't find a way to go through dungeon under Leki's room, can't find a way to open gate located next to the tree, after obtaining burning skull from the ghoul, anyone could help me? It might be some kind of bug, or just simple silly mistake on my side.

Exept this one case where I failed to find a way to complete the room, this is one of better custom dungeons I had pleasure to play in LoG, actually I was so impressed with amount of original content that I made this acount just to say: Thanks you!

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Allanius2
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Re: The One Room Round Robin 2 [Release] *PATCH 2*

Post by Allanius2 » Sat May 03, 2014 9:13 pm

minmay wrote:
SpoilerShow
#6. jKos' room (The flesh eating ogre)
... the puzzle
for poisoning the ogre.
Oh! Is that how you're supposed to do it? I did that using only spells. :D

guisat
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Joined: Mon Feb 11, 2013 11:17 pm

Re: The One Room Round Robin 2 [PATCH 3b + SOURCES released]

Post by guisat » Sun May 11, 2014 7:16 pm

hi everyone,

thank you all for this great job ! :shock:

i've browsed this topic to find something about
SpoilerShow
the courthouse
in the corridor with the ogre and the "send prisonner" button,

how do i open the pit? or even fall inside?
and also
SpoilerShow
jkos room
ok, there's a usable scroll that can control something, though i can't get back or open the porticulis etc...
may you help my folks ? :P

thx :D


edith: and by the way i've downloaded the guide but doesnt look readable... maybe a adobe upgrape missing...

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Dr.Disaster
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Re: The One Room Round Robin 2 [PATCH 3b + SOURCES released]

Post by Dr.Disaster » Sun May 11, 2014 7:26 pm

guisat wrote:
SpoilerShow
the courthouse
in the corridor with the ogre and the "send prisonner" button,

how do i open the pit? or even fall inside?
SpoilerShow
YOU can't ;)
guisat wrote:
SpoilerShow
jkos room
ok, there's a usable scroll that can control something, though i can't get back or open the porticulis etc...
SpoilerShow
There's not only the scroll.

guisat
Posts: 12
Joined: Mon Feb 11, 2013 11:17 pm

Re: The One Room Round Robin 2 [PATCH 3b + SOURCES released]

Post by guisat » Sun May 11, 2014 7:28 pm

Dr.Disaster wrote:
guisat wrote:
SpoilerShow
the courthouse
in the corridor with the ogre and the "send prisonner" button,

how do i open the pit? or even fall inside?
SpoilerShow
YOU can't ;)

ok... then i missed something...
guisat wrote:
SpoilerShow
jkos room
ok, there's a usable scroll that can control something, though i can't get back or open the porticulis etc...
SpoilerShow
There's not only the scroll.
SpoilerShow
yeah there's also some rocks...
thx, i'm on my way ;)

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Isaac
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Re: The One Room Round Robin 2 [PATCH 3b + SOURCES released]

Post by Isaac » Sun May 11, 2014 7:46 pm

guisat wrote:
SpoilerShow
yeah there's also some rocks...
thx, i'm on my way ;)
There is more than that in the cell...
SpoilerShow
Always read the labels.

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aaneton
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Re: The One Room Round Robin 2 [PATCH 3b + SOURCES released]

Post by aaneton » Mon May 12, 2014 7:47 am

guisat wrote:
SpoilerShow
the courthouse
in the corridor with the ogre and the "send prisonner" button,

how do i open the pit? or even fall inside?
SpoilerShow
You need to get the Ogre to step on the pit, if there only were somewhere you could hide when he comes running. :D
My Grimrock mod (LoG1): The Onkalo Project
My Android (and windows desktop) game: Balloon Gentleman

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