[MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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maneus
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Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

Post by maneus » Tue Mar 18, 2014 8:16 pm

Nice to hear. :D

bongobeat
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Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

Post by bongobeat » Mon Mar 24, 2014 8:08 pm

Hello and thanks for this mod ;)

I'm actually stuck in level 5, in the four alcove riddle:

please can you tell me which items should be in the alcoves?

for green liquid in its pure evil kind : I have put a poignant potion
written words whereby the path you walk can be lighted : scroll of light?
light to escort the emperor's men to their glory : torch
from the ground in the beginning as bright as fire and at the end as dark as heretical desire : no idea!

By the way in the 2nd level, when you get to the training room, you can use all plate armor set, but this armor gives more armor points, I don't know if it is intended, but as the space marines armor is "advanced technology", should it not have more armor points?
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505

bongobeat
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Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

Post by bongobeat » Fri Mar 28, 2014 10:06 am

good work, keep going! ;)
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505

glocker
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Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

Post by glocker » Mon Apr 07, 2014 5:30 pm

Hello

I'm actually stuck in level 5, in the four alcove riddle:

please can you tell me which items should be in the alcoves?

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maneus
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Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

Post by maneus » Wed Jun 11, 2014 4:57 pm

After a while of working on my mod here comes a short video with a few things I´ve made for it.

http://www.mediafire.com/view/0dvogshi7 ... .30.03.mp4

The entry for the spaceship isn´t final with the red button. It´s only for demonstration.

bongobeat
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Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

Post by bongobeat » Thu Jun 12, 2014 12:01 pm

Seems that you have made a lot since the first "release"!

very impressive! good work! :shock:
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505

Grimfan
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Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

Post by Grimfan » Thu Jun 12, 2014 12:14 pm

This is truly magnificent work. The wonders that modders like you can do with the LoG engine continues to impress me. I look forward to seeing what you can do in the future and to playing your mod once it's finished.

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Komag
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Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

Post by Komag » Thu Jun 12, 2014 12:59 pm

Wow, that extremely impressive work :shock:
Finished Dungeons - complete mods to play

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maneus
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Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

Post by maneus » Thu Jun 12, 2014 3:20 pm

Thank you all.

@bongobeat: Yes, that is true. I´ve finished Level 7, made a few new things like machine stuff for level 8 and 9 and created the spaceship interior which is shown in the short video above.

By the way I´ve also added a few new weapons. Two of them are these little cuties:
SpoilerShow
Image

Image
Maybe someone here knows which weapons they are. :D

eLPuSHeR
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Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

Post by eLPuSHeR » Thu Jun 12, 2014 5:09 pm

Impressive work!. I am looking forward to playing this. I am not much into betatesting so I will wait for the final version.
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