hmm.. are you speaking about sfx or music ? I really didn't noticed anything new, execpt tle last levels (10&11). Perharps I'm wrong, though. I mean compared to the rest, the audio part is a bit below, in term of.. hum.. how to say ? inovation ? originality ? excitement ? .. wasn't as 'hooked' as compared to the rest, that is. I understand it takes a lot of space, though, you're not the only one facing this problem (hello again boss
About the food, i understand your point, but i still think there is a bit too much of it, honesltly
. I really need it in both last levels, 10&11, as I spent quite lot of time dealing with the puzzles (which are nice and not too difficult). It's just me who is slow..
The eggs/monsters combination is a nice idea, but perharps too many of them drop some food for example. And you can get pretty much food too in the levels before. But.. if you feel it's ok this way, no problem. Just trying to share my feelings as a player
As for the battles, ambushes are always nice (well at least i like them), also a few battles that would require some tactic would be fun, perharps for a boss at the end of a level ? I missed a big battle, I cannot say the opposite, but then again, the rest is nice enough, cannot complain (well, justl a bit though
Ah yeah, forgot to mention it was a bit jerky at times (don't kill the fun, though) but you mentionned it in the intro, so it was kind of expected.