Code: Select all
x 01 02 03 x
04 05 06 07 08
x 09 10 11 x
Code: Select all
[string "Decoration.lua"]:0: File not found: mod_assets/SciFiTest/models/env/SmallEngineAlcoveGRIM001.model
stack traceback:
[C]: in function 'load'
[string "Decoration.lua"]: in function 'entityAddedToMap'
[string "Map.lua"]: in function 'addEntity'
[string "BaseEntity.lua"]: in function 'spawn'
[string "Arch.lua"]: in function 'spawn'
[string "DungeonEditor.lua"]: in function 'addObjectTool'
[string "DungeonEditor.lua"]: in function 'mapView'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
OS Version 6.1
Code: Select all
-- This file has been generated by Dungeon Editor 1.3.7
-- TODO: place your custom dungeon object definitions here
defineObject{
name = "SmallEngineAlcoveGRIM001",
class = "Decoration",
model = "mod_assets/SciFiTest/models/env/SmallEngineAlcoveGRIM001.fbx",
placement = "wall",
replacesWall = true,
editorIcon = 92,
}
Code: Select all
-- This file has been generated by Dungeon Editor 1.3.7
-- TODO: place your custom material definitions here
defineMaterial{
name = "SmallEngineAlcoveGRIM001",
diffuseMap = "assets/textures/env/temple_wall_dif.tga",
specularMap = "assets/textures/env/temple_wall_spec.tga",
normalMap = "assets/textures/env/temple_wall_normal.tga",
doubleSided = false,
lighting = true,
alphaTest = false,
blendMode = "Opaque",
textureAddressMode = "Wrap",
glossiness = 30,
depthBias = 0,
}