[MOD] LE PRIX DE LA LIBERTE (french & English language)

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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ORYX
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Re: [MOD] LE PRIX DE LA LIBERTE (french & English language)

Post by ORYX » Wed Aug 21, 2013 8:43 pm

JimBob wrote:Stuck on Level 14.
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I am stuck on level 14 in the room where the pits open and close round the sides.I have a single flame in the middle of the room and have been into the area with the ogre,but I don't know what to do next.Do I need to close the one pit which is always open and if so, how?
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Only the ogre can destroy some walls ...

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Dr.Disaster
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Re: [MOD] LE PRIX DE LA LIBERTE (french & English language)

Post by Dr.Disaster » Wed Aug 21, 2013 11:37 pm

JimBob wrote:Stuck on Level 14.
SpoilerShow
I am stuck on level 14 in the room where the pits open and close round the sides.I have a single flame in the middle of the room and have been into the area with the ogre,but I don't know what to do next.Do I need to close the one pit which is always open and if so, how?
It depends on what you did there.
SpoilerShow
If you want to complete this level you need to solve the ogre area which you can't do on your own.

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RMariano
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Re: [MOD] LE PRIX DE LA LIBERTE (french & English language)

Post by RMariano » Thu Aug 22, 2013 2:22 pm

ORYX wrote:
RMariano wrote:Found it...... TY TY TY :D

Go luck!

ORYX
Thank you! I'd like to make one small request - for your next version update/fix, please optimize the mod..

Thank you again! ;)
Regards,

RMariano

ORYX
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Re: [MOD] LE PRIX DE LA LIBERTE (french & English language)

Post by ORYX » Thu Aug 22, 2013 6:57 pm

RMariano wrote:


Thank you! I'd like to make one small request - for your next version update/fix, please optimize the mod..

Thank you again! ;)
Hello RMariano,
What kind of optimization you talking about ?

ORYX
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Re: [MOD] LE PRIX DE LA LIBERTE (french & English language)

Post by ORYX » Thu Aug 22, 2013 7:06 pm

Problem with TRANSLATION At mysteriam Zoo, for the Two heads of daemon....


Both good English expressions and matches the colors of gems to find are :


... rage => To have........fingers !!
... with Anger => .......-letter day !!




""Voilà !"" :D :) ;)

ORYX
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Re: [MOD] LE PRIX DE LA LIBERTE (french & English language)

Post by ORYX » Thu Aug 22, 2013 8:22 pm

Dr.Disaster wrote:Finished in 22:45 with a new LoG default party(*) with all secrets found, 10 skulls picked up and over 2.6 million gold coins :D


Now some finds and observations:

The gems for Mysteriam Zoo are unique and identifiable...
FIXED

There are emtpy wall texts at level 4 center room and level 19 south-east corner.
FIXED...

The amount of gold coins disolved when the party gets hit by a slime can be insane.
NORMAL & VERY IMPORTANT..! :twisted:


At level 6 south-east corner..and at level 14 north-east corner beside the door group are indestructible barrels.
NORMAL : to prevent going in a straight line...


Finally I found another crash issue right at the end:
when i have enough coins and place the bag twice back into it's place the game crashes..
FIXED

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RMariano
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Re: [MOD] LE PRIX DE LA LIBERTE (french & English language)

Post by RMariano » Thu Aug 22, 2013 8:30 pm

ORYX wrote:
RMariano wrote:


Thank you! I'd like to make one small request - for your next version update/fix, please optimize the mod..

Thank you again! ;)
Hello RMariano,
What kind of optimization you talking about ?
Graphic and audio.... the mod is laggy...
Regards,

RMariano

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Dr.Disaster
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Re: [MOD] LE PRIX DE LA LIBERTE (french & English language)

Post by Dr.Disaster » Thu Aug 22, 2013 10:18 pm

ORYX wrote:Problem with TRANSLATION At mysteriam Zoo, for the Two heads of daemon....

Both good English expressions and matches the colors of gems to find are :

... rage => To have........fingers !!
... with Anger => .......-letter day !!

""Voilà !"" :D :) ;)
Oh the old expressions were ok, only their placement caused me being confused and stuck.
I can't tell if those new ones will work as well.
RMariano wrote:Graphic and audio.... the mod is laggy...
I did not experience any audio lag. Yet rooms like the garden with lots of plants, sky, caves or particles requite some intense GPU power.

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RMariano
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Re: [MOD] LE PRIX DE LA LIBERTE (french & English language)

Post by RMariano » Fri Aug 23, 2013 3:33 pm

Dr.Disaster wrote:
ORYX wrote:Problem with TRANSLATION At mysteriam Zoo, for the Two heads of daemon....

Both good English expressions and matches the colors of gems to find are :

... rage => To have........fingers !!
... with Anger => .......-letter day !!

""Voilà !"" :D :) ;)
Oh the old expressions were ok, only their placement caused me being confused and stuck.
I can't tell if those new ones will work as well.
RMariano wrote:Graphic and audio.... the mod is laggy...
I did not experience any audio lag. Yet rooms like the garden with lots of plants, sky, caves or particles requite some intense GPU power.
The audio is ok, but the graphics..... while gorgeous.... need optimizing. I run an i& and 660ti and still I see at times less than 20fps. (sometimes lower)- The Mod is playable but I feel it can be made better.
Regards,

RMariano

Ryeath_Greystalk
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Re: [MOD] LE PRIX DE LA LIBERTE (french & English language)

Post by Ryeath_Greystalk » Sat Aug 24, 2013 5:44 pm

I downloaded and tried playing the mod this morning and couldn't. I have a low end i5 quad core with intel onboard graphics, and I have to run the original game and all mods on low graphics anyways, but this mod was even slow while standing on the first square. I couldn't even move off the first square, don't know if I am to dumb to figure it out or the graphics weren't displaying something. I will save this one for some future time when I get a better computer.

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