Yay! Thanks for those clues Oryx. They did the trick.
I knew the MoleBrune Armories
would turn out to be something simple and it was. I am kicking myself for not discovering the answer without having to ask for help! And now I can only imagine how much stronger I would have been if I'd had all the armour, weapons and equipment from in there much earlier in the game. Grrr!
I thought I had clicked on all the tiles in the Sanctuary refuge but obviously missed that one. Again, the Glass-Blower
was quite a simple solution that I should have discovered on my own.
So, my stats are that I completed the game in 25hrs 37mins and ended up with 2,596,062 gold.
I picked up 10 skulls and found 10 out of 11 secrets.
I suspect the 11th secret is in the area on Level 19 which has the water-filled corridor that I haven't found a way to get into?
As I said previously, I have really enjoyed playing this mod. It was a huge dungeon, with tons of places to explore and lots of secret passages to find. The puzzles were often quite ingenious, with thankfully, not too many of them being reliant on split-second timing. The reward of being able to constantly find gold and treasures along the way felt quite gratifying.
I'm not sure if it was deliberate, but there was a skull (L21), crown (L9) and gold nugget (L22) that I was unable to pick up.
Some of the graphics were very nicely done, especially the exterior locations which were sumptuous to look at, although the downside to that was a fps lag which slowed me down to around two thirds of normal speed in those areas. Overall though, it didn't prove to be too much of a problem to cope with.
My favourite area was on Level 14 with the ogre and the breakable walls. I thought that was a fab puzzle as there was the jeopardy of having to keep the ogre hot on your tail to smash through the walls to allow you to progress while not allowing yourself to be cornered somewhere and having to fight him before you needed to.
My least favourite area was the cube corner on Level 16 as I found that a little scary to get through, but I have to admit that's more to do with the fact that the cube traumatised me in the original game and I still get jittery now whenever I have to face it!!
Anyway, thank you for a great mod.
Definitely worth an endorsement from me.