[MOD] Legend of Chaos

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Post Reply
User avatar
Sutekh
Posts: 124
Joined: Sun Nov 25, 2012 9:58 am
Location: UK

[MOD] Legend of Chaos

Post by Sutekh » Sun May 26, 2013 8:51 pm

My alternate version of the original LoG dungeon without the giant spiders.

I'd just like to say a huge thank-you to Komag for making the source files for his LoG Remake available in the first place, otherwise I wouldn't have even tried to do something like this!
The dungeon itself is virtually unchanged from Komag's, although I did make a few minor changes here and there, but the main differences you'll notice are purely cosmetic.

http://steamcommunity.com/sharedfiles/f ... =147978885
Last edited by Sutekh on Sun Oct 05, 2014 9:47 am, edited 1 time in total.

User avatar
Neikun
Posts: 2457
Joined: Thu Sep 13, 2012 1:06 pm
Location: New Brunswick, Canada
Contact:

Re: [MOD] Legend of Chaos

Post by Neikun » Mon May 27, 2013 3:32 am

The arachnophobic gaming community (myself excluded) thanks you!!!
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
  • Message me to join in!

User avatar
bacchus1974
Posts: 77
Joined: Sun Apr 08, 2012 7:35 pm

Re: [MOD] Legend of Chaos

Post by bacchus1974 » Mon May 27, 2013 8:53 am

i tested but it s same that original dungeon or remake master quest
thanks

User avatar
Sutekh
Posts: 124
Joined: Sun Nov 25, 2012 9:58 am
Location: UK

Re: [MOD] Legend of Chaos

Post by Sutekh » Mon May 27, 2013 2:09 pm

Yes, Bacchus, it is almost the same as the original, like I said in the description. ;)

User avatar
Drakkan
Posts: 1315
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] Legend of Chaos

Post by Drakkan » Mon May 27, 2013 4:10 pm

where the spiders gone ?
Breath from the unpromising waters.
Eye of the Atlantis

User avatar
Sutekh
Posts: 124
Joined: Sun Nov 25, 2012 9:58 am
Location: UK

Re: [MOD] Legend of Chaos

Post by Sutekh » Mon May 27, 2013 7:01 pm

The worms ate them all. :twisted:

User avatar
Dr.Disaster
Posts: 2845
Joined: Wed Aug 15, 2012 11:48 am

Re: [MOD] Legend of Chaos

Post by Dr.Disaster » Mon May 27, 2013 7:24 pm

I understand when people don't like spiders and want their games spider-free. But what's wrong with naming this mod "Legend of Grimrock - a Spider-Free Remake" then? Using the Dungeon Master cover art hints to something differnt which this mod is not because after wallsets, sounds, music and spiders replacements this is the regular Grimrock dungeon.

btw: why the removal of torch holders in general beside those needed as switches? Wanted a pitch-black icecube to walk around in? ;)

User avatar
Sutekh
Posts: 124
Joined: Sun Nov 25, 2012 9:58 am
Location: UK

Re: [MOD] Legend of Chaos

Post by Sutekh » Mon May 27, 2013 7:47 pm

Well, since I was going to replace the spiders, I thought I'd have some fun by changing a few other things while I was at it - namely to give it a bit of a DM spin, including the lighting. And that's all it's supposed to be - a bit of fun. Sorry, I figured people would get the point once they realized what I'd done.
:oops:

Jaberwoke
Posts: 181
Joined: Wed Dec 05, 2012 6:05 pm

Re: [MOD] Legend of Chaos

Post by Jaberwoke » Mon May 27, 2013 10:36 pm

Thanks for this.

User avatar
bacchus1974
Posts: 77
Joined: Sun Apr 08, 2012 7:35 pm

Re: [MOD] Legend of Chaos

Post by bacchus1974 » Tue May 28, 2013 8:10 am

a good mod if you don t like spiders

Post Reply