Master Arrak's Treasure (MOD)

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Conchron
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Location: Sweden

Master Arrak's Treasure (MOD)

Post by Conchron » Fri Apr 26, 2013 1:23 pm

My first attempt at making a mod.
9 levels.
42 secrets.
8 treasures.
2 different endings.
Play time about 9 hours.

It's too large for steam so it can only be found on Nexus.
http://grimrock.nexusmods.com/mods/224/
Images from the game:
SpoilerShow
Image
ImageImage
Custom Wallsets by Daniv, Neikun, Phitt and Merethif
Custom Alcoves by Neikun, Batty and Crisman
Custom Spells by Grimwold, Flatline, Blichew and JohnWordsworth
Custom Decorations and Items by Undeaddemonknight, Asteroth6, Germanny, Phitt,
Neikun, Crisman, Ixnatifual, JohnWOrdsmith, Skuggasveinn and Merethif
Custon Teleporters by Lord_yig
Custom Monsters by Neikun, Tursas, Daniv

Thanks to the members of the Grimrock.net forum for sharing and Komag for
compiling the Editing Superthread.
Great thanks to Jaberwoke, who has given me great feedback. IOU.
Also, great thanks to Calace, my son, who have very patiently tried to teach me
about scripting... and failed. It's not his fault, I'm a terrible student.

For those who hunt for secrets and treasures I*ve made a list of how many you can find on each level:
SpoilerShow
Level 1 = 5 secrets
Level 2 = 7 secrets
Level 3 = 5 secrets
Level 4 = 5 secrets
Level 5 = 4 secrets
Level 6 = 5 secrets
Level 7 = 1 secret
Level 8 = 8 secrets
Level 9 = 2 secrets

Level 1 = 1 treasure
Level 2 = 1 treasure
Level 3 = 1 treasure
Level 4 = 1 treasure
Level 5 = 1 treasure
Level 6 = 1 treasure
Level 7 = 0
Level 8 = 2 treasures
Level 9 = 0
Last edited by Conchron on Thu May 09, 2013 12:30 pm, edited 1 time in total.

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FinnishKnight
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Re: Master Arrak's Treasure (MOD)

Post by FinnishKnight » Fri Apr 26, 2013 4:33 pm

Where to place the mod? So i can play

3mortis
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Joined: Tue Mar 19, 2013 7:41 pm

Re: Master Arrak's Treasure (MOD)

Post by 3mortis » Fri Apr 26, 2013 5:15 pm

download, unzip, paste to directory like
"C:\Users\XXX\Documents\Almost Human\Legend of Grimrock\Dungeons"

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Conchron
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Location: Sweden

Re: Master Arrak's Treasure (MOD)

Post by Conchron » Fri Apr 26, 2013 5:35 pm

Thanks for the help 3mortis, I forgot to mention that part.

3mortis
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Re: Master Arrak's Treasure (MOD)

Post by 3mortis » Sun Apr 28, 2013 11:09 pm

Hi, i do everything on 1 lvl, iron doors near to stairs to 2nd lvl are open, but there is 1 door what i cant open, inscription says that it open when i end lesson 1, but if iron doors open that not equal to end lesson 1?

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lurker
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Re: Master Arrak's Treasure (MOD)

Post by lurker » Mon Apr 29, 2013 5:22 am

3mortis wrote:Hi, i do everything on 1 lvl, iron doors near to stairs to 2nd lvl are open, but there is 1 door what i cant open, inscription says that it open when i end lesson 1, but if iron doors open that not equal to end lesson 1?
Stuck in the same exact place.
SpoilerShow
But I also found a switch that zaps me every time I pull it. So far found 4 secrets and 1 treasure
Guessing I'm missing one piece.

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Conchron
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Location: Sweden

Re: Master Arrak's Treasure (MOD)

Post by Conchron » Mon Apr 29, 2013 11:33 am

The "lesson" is that "to give is to get". You "give" to start the teleporter at the beginning, and you "give" when you open the secret door where you find the "zapping" lever.
SpoilerShow
To open that last door you need to have placed something in all alcoves to start a teleporter. That will lead you to the inside of that door. The activated teleporter will show up in the room opened with the round key.

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Numberouane
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Re: Master Arrak's Treasure (MOD)

Post by Numberouane » Mon Apr 29, 2013 1:56 pm

thanks for the mod, i will try and feedback :)

3mortis
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Re: Master Arrak's Treasure (MOD)

Post by 3mortis » Tue Apr 30, 2013 2:36 pm

I put something in all alcoves
switch zapp lever :p aaaand nothing :p
no portal :(

now im in 2nd lvl and i found 3 gems, life crystal, gear key aaaand its all? it goes so quick

i miss something important ?

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Conchron
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Location: Sweden

Re: Master Arrak's Treasure (MOD)

Post by Conchron » Tue Apr 30, 2013 5:57 pm

3mortis wrote:I put something in all alcoves
switch zapp lever :p aaaand nothing :p
no portal :(
Sorry for the misunderstanding, the lever only opens the iron door at the end of the level. That's all it does. If all alcoves on level 1 (that's 23 alcoves) up until the room opened with the round key have something in them a telelporter will show up in that room.

Level 2 is combined with level 3. You go down for a while then you're back up again.

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