Legend of Grimrock - MASTER QUEST - PUBLIC RELEASE w/SOURCE

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Gekkibi
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Re: Legend of Grimrock - MASTER QUEST - PUBLIC RELEASE w/SOU

Post by Gekkibi »

Finished this masterpiece 2 minutes ago.

"Wow". No other three letters could describe Master Quest any better.

It has even better atmosphere than the original campaign. Some rooms are truly astonishing, especially the very last "room". Those gave me goosebumps. But that's not the only thing that gave me the chills; what I didn't like was that it had spiders where there weren't any in the original campaign... ;)

This was imported Toorum on hard. At first I thought this is going to be my last LoG run (at least for now), but this was so awesome that I'm thinking about creating a fresh 4 man party and do it again...
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Komag
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Re: Legend of Grimrock - MASTER QUEST - PUBLIC RELEASE w/SOU

Post by Komag »

Wow, thanks for the high praise, I appreciate it! :)
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Komag
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Re: Legend of Grimrock - MASTER QUEST - PUBLIC RELEASE w/SOU

Post by Komag »

Master Quest has reached #1 on the Steam charts, woohoo! :shock:

(privately, I think Mine of Malan Vael deserves the #1 spot :oops: )
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Neikun
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Re: Legend of Grimrock - MASTER QUEST - PUBLIC RELEASE w/SOU

Post by Neikun »

Congratulations, Komag!
Both deserve places of high recognition.
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podbelski
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Re: Legend of Grimrock - MASTER QUEST - PUBLIC RELEASE w/SOU

Post by podbelski »

FANTASTIC!!!

just have finished the game, this is simply what the Main quest has to be )))
podbelski
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Re: Legend of Grimrock - MASTER QUEST - PUBLIC RELEASE w/SOU

Post by podbelski »

... still not sure if I get the story correctly.
SpoilerShow
Long time ago, there were 'dwellers', maybe they were even not humans... they we searching for another place to live, or a way to become closer to Gods? Did they entrapped their souls into mechanisms? Anyway, everything went wrong on their travel, it ended in the depths of mount Grimrock, so they constructed 'the one', I beleive it was the monster cube the party found on level 13?
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Komag
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Re: Legend of Grimrock - MASTER QUEST - PUBLIC RELEASE w/SOU

Post by Komag »

Yes, basically you got it! :)
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GrimRockGeorge
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Re: Legend of Grimrock - MASTER QUEST - PUBLIC RELEASE w/SOU

Post by GrimRockGeorge »

Greetings and thanks for this great mod.
Perhaps you can answer this question:
When you start the game there is a very high ceiling, how did you do that in the editor??
Is it a custom texture or is it really that high?

regards,

:)
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Komag
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Re: Legend of Grimrock - MASTER QUEST - PUBLIC RELEASE w/SOU

Post by Komag »

It's offset wall objects and no ceiling, can be done using GMT tool
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Jack Orlando
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Re: Legend of Grimrock - MASTER QUEST - PUBLIC RELEASE w/SOU

Post by Jack Orlando »

I would like to thank you for a great mod! Would it be possible For Almost Human to add your mod to base game build and make it "official"?
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