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[MOD] Awakening of Taarnab - RELEASED

Posted: Thu Feb 28, 2013 6:33 pm
by mahric
I am proud to present the "Awakening of Taarnab", my second mod for Legend of Grimrock.

It tells the story of the Awakening of a female ogre called Taarnab, and how she became the most powerful shaman of the ogre tribe of Kuhn'ra.
Click here for an impression video.

Link to steam: http://steamcommunity.com/sharedfiles/f ... =129343938
Link to nexus: http://grimrock.nexusmods.com/mods/212/

Links you youtube:
SolitaryDrake playing the Awakening of Taarnab
MrMarbod playing the Awakening of Taarnab

Please give the mod a try and let me know what you think of it.

More info:
* This is a complete mod and is thoroughly tested
* Puzzles are the main focus
* Game starts out easy and slowly increases in difficulty
* Playing this mod will take around 4-5 hours
* Don't make or import a party (you play as Taarnab)
* There are a LOT of secrets to be found (100+)

A big thanks to the Grimrock community, especially to the people whose resources I used:
- Asteroth, Daniv, Germanny, Lord Yig, Merethif, Neikun, Lord yig and Phitt

Also a big thanks to my testers:
- Conchron, Marble Mouth, Neikun, Undeaddemon, RMariano, Kseroshy, Isgellan, Maui and DickyDick1969

---

Version info

v1.1
- Added bit more food and torches in places where needed
- Adjusted the overseer's hint for JKos' quest
- Added level req. to some weapons
- Adjusted exp for some monsters
- Adjusted resistances for one of the later fights

v1.0
- First public release

If you are interested, click here for the source of the mod.

Re: [MOD] Awakening of Taarnab - RELEASED

Posted: Thu Feb 28, 2013 7:00 pm
by SpiderFighter
Woohoo!! Congrats, Mahric! Ever since Wine Mechant's Basement, I've been waiting for something new from you. Can't wait to play it!!

Re: [MOD] Awakening of Taarnab - RELEASED

Posted: Thu Feb 28, 2013 7:10 pm
by Numberouane
WOW!

Two mods today!

Thanks Mahric for ur mod.

:)

Re: [MOD] Awakening of Taarnab - RELEASED

Posted: Thu Feb 28, 2013 10:28 pm
by mahric
Glad to be able to contribute a bit to the community.

I'd love it if you let me know what you think of it. Keep me posted!

Re: [MOD] Awakening of Taarnab - RELEASED

Posted: Thu Feb 28, 2013 11:37 pm
by SpiderFighter
WOW. I was going to just pop it on for second because I didn't really have time to play until next week, but...well that's out the window.

I have to say, you've outdone yourself. This is incredible. From the storyline (who knew I'd have so much fun playing a female orc?!?) to the minigames, this is an absolute blast and I have to say that, while it's a different animal entirely, I'm enjoying it more than I did the original game!

I'm loving the clean wallset, and custom items, too.

Okay...back to it!!

Re: [MOD] Awakening of Taarnab - RELEASED

Posted: Thu Feb 28, 2013 11:54 pm
by mahric
SpiderFighter wrote:I'm loving the clean wallset, and custom items, too.

I use a lot of custom tilesets and objects but almost none are made by me. A lot of the Grimrock regulars published items that made this mod possible. Al lot of thanks to them!

Re: [MOD] Awakening of Taarnab - RELEASED

Posted: Fri Mar 01, 2013 12:10 am
by SpiderFighter
mahric wrote:
SpiderFighter wrote:I'm loving the clean wallset, and custom items, too.

I use a lot of custom tilesets and objects but almost none are made by me. A lot of the Grimrock regulars published items that made this mod possible. Al lot of thanks to them!
Oh, definitely...I think that's Neikun's clean wallset, if I remember correctly? I just mean it's good to see it being used, and it's a perfect setting for your story.

Re: [MOD] Awakening of Taarnab - RELEASED

Posted: Fri Mar 01, 2013 12:29 am
by Neikun
Yep, that's mine. It was a blast play testing this dungeon. Mahric does all the cool things. Then, by incorporating our wonderful community, each npc we meet is just so much more rewarding.

Re: [MOD] Awakening of Taarnab - RELEASED

Posted: Fri Mar 01, 2013 12:45 am
by LordGarth
So far so good. I found my warhammer hahahahahahahahah

I have made it through a few puzzles and cant wait to play more.

Great job!

LordGarth

Re: [MOD] Awakening of Taarnab - RELEASED

Posted: Fri Mar 01, 2013 3:50 am
by Grimfan
Great mod, great mod so far... :D

but... :cry:

No food! My poor Taarnab is rapidly starving to death trying to complete the more challenging puzzles.

Plus, I'm not a huge fan of ogres as anything more than dumb man-eating monsters (call it the old gamer in me). If only AH had brought out minotaur NPCs, it would have made more sense from a game perspective.

still, your scripting skills and use of assets are first class, plus you give us something different from the normal adventuring fare (frankly, the sort of thing I would like to do if I had your modding ability... just not with ogres ;) ).