[MOD] The CHAOS Key

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Pandafox
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Re: [MOD] The CHAOS Key

Post by Pandafox » Thu Feb 28, 2013 8:36 pm

Numberouane wrote:Are the links up to date?

Thanks

:)
yes, both are 1.01 now

ene
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Re: [MOD] The CHAOS Key

Post by ene » Fri Mar 01, 2013 4:32 am

got stuck for nearly 10 min in the first room
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to find the swich
utterly nasty !

ene
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Re: [MOD] The CHAOS Key

Post by ene » Fri Mar 01, 2013 9:49 am

Can't seem to find my way through the maze at level 3. Any help would be much appreciated. Maybe a switch to find or somehing ? :|

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Pandafox
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Re: [MOD] The CHAOS Key

Post by Pandafox » Fri Mar 01, 2013 10:36 am

ene wrote:Can't seem to find my way through the maze at level 3. Any help would be much appreciated. Maybe a switch to find or somehing ? :|
what maze ? the one with magic walls ?
if this one, only have to find the good way, often see the map ;)

Treybor
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Re: [MOD] The CHAOS Key

Post by Treybor » Fri Mar 01, 2013 11:00 am

I LOVE the mummies and the ghosts. Well done.

hyteria
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Re: [MOD] The CHAOS Key

Post by hyteria » Fri Mar 01, 2013 2:55 pm

really good work panda
i hope i m gonna find a solution to finish my mods too (

JKCarrier
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Re: [MOD] The CHAOS Key

Post by JKCarrier » Sat Mar 02, 2013 3:33 am

Really enjoying this mod so far!
I've gotten stuck, though...not sure what to do next:
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Level 1:
Haven't found the cross key yet.

Level 4:
There's a door (gate) just past the small maze in the southeast section that I can't open.

Level 5:
Need to find a gear key.
Is there a way to safely get the Power Gem, or is that just a trap?

Level 6:
Need a gold key and a solid key.
Thanks!

ene
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Joined: Tue Feb 26, 2013 9:19 am

Re: [MOD] The CHAOS Key

Post by ene » Sat Mar 02, 2013 9:12 am

The spider nest is very scary (l8) ! for a while i was wondering if i could get out alive of this (generated spiders, no more mana..). Basically, i like this test (The deep trip) very much, good atmosphere with the skeletons ghosts, good background audio too.. Still pretty glad it's over now, i won't return there :D. Another stuff i liked was the 'Build your way test', interesting idea ;) Some good stuff so far.
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JKCarrier wrote: Level 5:Need to find a gear key.
Level 6:Need a gold key and a solid key.
Both keys are at level 4 (unless the gear key is at level 3 :? ) but you have to activate some switchs to get there (i.e they are in 'isolated' small rooms'
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Is there a way to safely get the Power Gem, or is that just a trap?
Aso interested to know if you can steal the power gem ?

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Pandafox
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Re: [MOD] The CHAOS Key

Post by Pandafox » Sat Mar 02, 2013 2:04 pm

JKCarrier wrote:Really enjoying this mod so far!
I've gotten stuck, though...not sure what to do next:
SpoilerShow
Level 1:
Haven't found the cross key yet.

Level 4:
There's a door (gate) just past the small maze in the southeast section that I can't open.

Level 5:
Need to find a gear key.
Is there a way to safely get the Power Gem, or is that just a trap?

Level 6:
Need a gold key and a solid key.
Thanks!
mmm....
I would like to help you but... I won't ... :lol:
All you have to know is, if you can't open a door now, probably you can open later...
The gear key you need is not so difficult to find...

I wrote this is not an easy dungeon, you will be often lost but there is always a solution ;)

JKCarrier
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Re: [MOD] The CHAOS Key

Post by JKCarrier » Sat Mar 02, 2013 4:23 pm

ene:
ene wrote:
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Aso interested to know if you can steal the power gem ?
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I figured this one out. You have to do it "Indiana Jones" style -- put another item on the shelf first, then pick up the gem.

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