[WIP] Bouncing Chakram

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hyteria
Posts: 266
Joined: Sat Dec 29, 2012 8:22 pm

Re: [WIP] Bouncing Chakram

Post by hyteria »

ok so after trying the update script , i still got the same crash and bug with an imported party
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ralzakark
Posts: 6
Joined: Sun Dec 23, 2012 9:04 pm

Re: [WIP] Bouncing Chakram

Post by ralzakark »

Are you using the included dungeon or you imported the script into yours?
Try to PM me a description of what you do when you get the crash so I'll try to replicate the problem.
If you send me your work it's the fastest way, I'll pm you my email.
hyteria
Posts: 266
Joined: Sat Dec 29, 2012 8:22 pm

Re: [WIP] Bouncing Chakram

Post by hyteria »

i will do that so you can made test
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ralzakark
Posts: 6
Joined: Sun Dec 23, 2012 9:04 pm

Re: [WIP] Bouncing Chakram

Post by ralzakark »

Some bugs fixed, please try version 0.9.03 and let me know.

Download at Nexusmods: http://grimrock.nexusmods.com/mods/174/

Change log - Version 0.9.03
shootChakram(): Added instant facing and id substitution after the shot to avoid loop bounces between very close bouncers.
updateAllChakrams(): Added check for nil.
bounceChakram(): Check for correct facing of levers and buttons.
catchChakram(): Check for correct thrower before spawing to avoid wrong champion catch.
throwChakram(): Fix crash upon throwing from right hand.
hyteria
Posts: 266
Joined: Sat Dec 29, 2012 8:22 pm

Re: [WIP] Bouncing Chakram

Post by hyteria »

man you are a genius , many thx for your help !
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Zo Kath Ra
Posts: 931
Joined: Sat Apr 21, 2012 9:57 am
Location: Germany

Re: [WIP] Bouncing Chakram

Post by Zo Kath Ra »

ralzakark wrote:Latest Version: 0.9.03
Download @ Nexusmods: http://grimrock.nexusmods.com/mods/174/
Video: http://www.youtube.com/watch?v=2X_10DWdC4A
The Youtube URL leads to a private video...
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