LotNR Project Official Thread [Open]

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
User avatar
juho
Posts: 238
Joined: Mon Feb 27, 2012 1:18 pm

Re: LotNR Project Official Thread [Open]

Post by juho » Tue Jan 08, 2013 9:36 am

I don't have time to contribute on this project by making assets, but I'll be following your progress in the background and help you by giving "official" support.
Follow me on Twitter: @JuhoMakingStuff

User avatar
Kuningas
Posts: 268
Joined: Wed Apr 11, 2012 10:29 pm
Location: Northern Finland

Re: LotNR Project Official Thread [Open]

Post by Kuningas » Tue Jan 08, 2013 5:24 pm

juho wrote:I don't have time to contribute on this project by making assets, but I'll be following your progress in the background and help you by giving "official" support.
And we would not expect anything more from you! Official approval means a lot to a mod project, for that we salute you.
BASILEUS

User avatar
Neikun
Posts: 2457
Joined: Thu Sep 13, 2012 1:06 pm
Location: New Brunswick, Canada
Contact:

Re: LotNR Project Official Thread [Open]

Post by Neikun » Thu Jan 10, 2013 12:21 am

Expanded the features list a little bit.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
  • Message me to join in!

User avatar
Neikun
Posts: 2457
Joined: Thu Sep 13, 2012 1:06 pm
Location: New Brunswick, Canada
Contact:

Re: LotNR Project Official Thread [Open]

Post by Neikun » Thu Jan 10, 2013 2:25 pm

Project Specific Developer Requests updated.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
  • Message me to join in!

User avatar
Arkos
Posts: 32
Joined: Thu Dec 13, 2012 11:08 pm

Re: LotNR Project Official Thread [Open]

Post by Arkos » Sat Jan 12, 2013 2:09 am

.
Anyone wanting to join up can comment here or pm Neikun.
Feel free to discuss your thoughts on the Northern Realms here!



Here some more concept art for the project – This is a Dark Lord of Murwynd Woods concept. Murwynd Woods is just on the other side of the Dearthfang Ridges.
SpoilerShow
Image

User avatar
msyblade
Posts: 792
Joined: Fri Oct 12, 2012 4:40 am
Location: New Mexico, USA
Contact:

Re: LotNR Project Official Thread [Open]

Post by msyblade » Sun Jan 13, 2013 7:23 am

Some juicy early dev pics from LotNR for you mod junkies :shock:

Tavern entrance
SpoilerShow
Image

Inside
SpoilerShow
Image

Outdoors
SpoilerShow
Image



Early designs here, used in these pics are skuggasveins Town tileset (Beta build still, sorry guys!)phitts Cozy Dungeon, Merethif's Gobelins and maybe some others im not recalling on the spot. Friendly monsters are placeholder npc's for now. And I have them following a predetermined path. The Innkeeper will lead you to your room while making smalltalk! :lol:
Currently conspiring with many modders on the "Legends of the Northern Realms"project.

"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades

User avatar
msyblade
Posts: 792
Joined: Fri Oct 12, 2012 4:40 am
Location: New Mexico, USA
Contact:

Re: LotNR Project Official Thread [Open]

Post by msyblade » Mon Jan 14, 2013 12:16 am

Ha!, updated pics because I suck at getting em to show! :oops:

Might as well "leak" a couple of more while I'm here :)

Shop entrance
SpoilerShow
Image
And before this next one, I feel the need to point out that this is Skuggs modeling. All I did was design. (Yeah, it's so pretty, It needs a disclaimer. :shock: )

The front of that fountain above
SpoilerShow
Image
Currently conspiring with many modders on the "Legends of the Northern Realms"project.

"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades

Xombium
Posts: 30
Joined: Wed Apr 18, 2012 11:58 am

Re: LotNR Project Official Thread [Open]

Post by Xombium » Mon Jan 14, 2013 8:39 am

Hey! Those pics are cool! I like the outdoorsyness. So how long till any of it is playable roughly? Guessing a while.

User avatar
Kuningas
Posts: 268
Joined: Wed Apr 11, 2012 10:29 pm
Location: Northern Finland

Re: LotNR Project Official Thread [Open]

Post by Kuningas » Mon Jan 14, 2013 9:07 am

I feel weird for being inside the project and not knowing we'd gone that far. o_O

I feel so useless. : D (not in all that much of a bad way, though)
BASILEUS

User avatar
msyblade
Posts: 792
Joined: Fri Oct 12, 2012 4:40 am
Location: New Mexico, USA
Contact:

Re: LotNR Project Official Thread [Open]

Post by msyblade » Mon Jan 14, 2013 9:19 am

It was an incredible weekend Kuni, will tell ya all about it! :)
Currently conspiring with many modders on the "Legends of the Northern Realms"project.

"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades

Post Reply