[MOD] Eye of the Dragon

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
wagtunes
Posts: 156
Joined: Sun Feb 04, 2018 11:04 pm

Re: [MOD] Eye of the Dragon

Post by wagtunes » Tue Oct 22, 2019 3:02 pm

I'm glad my venting made you aware of this mod and got you to play it and you enjoyed doing so. The only thing I take objection with in your post above is you completely ignored all the good I had to say about this mod. But that's okay. I get it. People only fixate on the negative. It's human nature. My frustration is BECAUSE this mod is so great as far as the layout and the journey. Having played EOB II, this brought back a lot of memories. And while there is a lot that's different, the flavor is there. It was a real treat. I still, however, stand by my opinion on the insta kills and the bug. Importing a party shouldn't break a mod.

Anyway, I think we've both said all that needs to be said. Maybe I'll try the teleporter hack. Maybe not. I don't know. At this point, I honestly don't care anymore. I've been away from this mod long enough now that I've lost interest in it. Besides, there are plenty of LOG mods that are interesting, challenging, fun and fair to choose from. If you haven't tried "Back Into The Dungeon" yet, you really need to check that one out. It almost equals this one and without the insta kills and bugs. And you can get through it with a level 1 party. It is equally balanced throughout, gets progressively harder, but never goes over the top. The riddles are challenging but fair. My only nit pick, if I had one, is that you REALLY have to be careful about checking every inch of every wall. There are buttons where you'd never expect them. That did have me pulling my hair out after a while but eventually found them all. I highly recommend that mod.

Here's the link if you want to download it.

https://www.nexusmods.com/grimrock/mods/65

Anyway, I'm done ranting. It's all out of my system.

wagtunes
Posts: 156
Joined: Sun Feb 04, 2018 11:04 pm

Re: [MOD] Eye of the Dragon

Post by wagtunes » Tue Oct 22, 2019 6:52 pm

FWIW, and just for the hell of it, I activated 100 teleporters. Nothing. Also, I checked the version that I downloaded from Nexus. It is 5c, the latest one. So I am NOT using an old version.

Lying? No, I gave my opinion on the mod. That's all. You can disagree with it if you like but don't call me a liar.

Now that I have exhausted every possibility short of teleporting myself to another level, I see no point in going on with this.

Have a nice day.

Draakan, if you're reading this, shame on you for this ridiculous mod.

User avatar
Drakkan
Posts: 1315
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] Eye of the Dragon

Post by Drakkan » Thu Dec 05, 2019 8:18 pm

Hi wagtunes,
It is kind of accident I have bumped into this forum (I am not active here for quite a some time) , so I I did not read all of your "ranting" about the difficulty. I am glad you liked the mod overall and apology for any frustration caused. It is kind of old-fashioned dungeon with lots of flaws but still I believe many players will enjoy it.
And yes it is designedto be played with new party, hard core players do not have problem to finish it even on hard difficulty, altough I see this useless challenge.

I understand you have some problems in the Astral plane level ? From what I remember you have to find four hearts and "sacrifice" them on the altair inside the central keep, which will open teleport to the final boss.
Where are you stucked exactly ?
Cheers,
D.
Breath from the unpromising waters.
Eye of the Atlantis

wagtunes
Posts: 156
Joined: Sun Feb 04, 2018 11:04 pm

Re: [MOD] Eye of the Dragon

Post by wagtunes » Mon Dec 16, 2019 6:38 pm

Drakkan wrote:
Thu Dec 05, 2019 8:18 pm
Hi wagtunes,
It is kind of accident I have bumped into this forum (I am not active here for quite a some time) , so I I did not read all of your "ranting" about the difficulty. I am glad you liked the mod overall and apology for any frustration caused. It is kind of old-fashioned dungeon with lots of flaws but still I believe many players will enjoy it.
And yes it is designedto be played with new party, hard core players do not have problem to finish it even on hard difficulty, altough I see this useless challenge.

I understand you have some problems in the Astral plane level ? From what I remember you have to find four hearts and "sacrifice" them on the altair inside the central keep, which will open teleport to the final boss.
Where are you stucked exactly ?
Cheers,
D.
Ah, that explains why there is no teleporter. Anyway, I actually "cheated" my way to the end and it's all good. Very fascinating dungeon, with all its flaws.

Dartaen
Posts: 32
Joined: Tue Jan 01, 2019 4:37 pm

Re: [MOD] Eye of the Dragon

Post by Dartaen » Wed Feb 19, 2020 7:19 pm

Hello everyone,
could anyone give me a list on which level the secrets are? I just completed the mod and I am missing a few.

Currently I have 17/22 secrets. Here they are:

1 - Lvl 6: Temple Underground Level 3
1 - Lvl 7: Temple Underground Level 2
1 - Lvl 8: Temple Underground Level 1
1 - Lvl 9: Temple Basement
2 - Lvl 16: Cleric Barracks
2 - Lvl 18: Temple Ice Gardens lvl 2
3 - Lvl 20: High Tower lvl 3 - Hungry Doors
2 - Lvl 22: High Tower lvl 1 - Traps & Riddles
1 - Lvl 26: Moonmark Tower lvl 3
1 - Lvl 27: Moonmark Tower lvl 2
1 - Lvl 33: Frostbite Tower lvl 5 - Beholders & Boulders
1 - Lvl 34: Frostbite Tower lvl 4 - The Guardians

Thanks!

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