custom monster: mummy

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crisman
Posts: 305
Joined: Sat Sep 22, 2012 9:23 pm
Location: Italy

Re: custom monster: mummy

Post by crisman » Wed Jan 02, 2013 4:22 pm

Really good!! Does it have custom sounds, too?

McSkivv
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Re: custom monster: mummy

Post by McSkivv » Wed Jan 02, 2013 4:25 pm

The mummy looks fantastic! Great job and best of luck to you, wallasaurus.

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TΛPETRVE
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Location: Suevia

Re: custom monster: mummy

Post by TΛPETRVE » Wed Jan 02, 2013 6:04 pm

Looking great. Maybe you could add a spin and have it stretch its arms over 2 fields when attacking, thus extending its range (and making fighting it more of a challenge), similar to Akmodan II from the Castlevania series?
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undeaddemon
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Re: custom monster: mummy

Post by undeaddemon » Thu Jan 03, 2013 12:59 am

I am drooling over this......


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Neikun
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Re: custom monster: mummy

Post by Neikun » Thu Jan 03, 2013 3:43 am

It would be my honour!

Looks good!
The turn animation seems a tad bit clunky, and the sound doesn't fit quite right.
Those are my only complaints.

That said, I've sent a message to Elijah Lucian, a voice actor and sound effects generator friend of mine with a request for sound.

Thanks so much, Saurus!
Last edited by Neikun on Thu Jan 03, 2013 3:57 am, edited 1 time in total.
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hyteria
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Joined: Sat Dec 29, 2012 8:22 pm

Re: custom monster: mummy

Post by hyteria » Thu Jan 03, 2013 3:47 am

amazing work walla ! if you can check my living armor got some simple idea but dunno how to make it , well if you are intterested :)

thx for sharing !

hyteria
Posts: 263
Joined: Sat Dec 29, 2012 8:22 pm

Re: custom monster: mummy

Post by hyteria » Thu Jan 03, 2013 3:58 am

great this work perfectly , but your mummy miss a lot haha she never touch me )
That said, I've sent a message to Elijah Lucian, a voice actor and sound effects generator friend of mine with a request for sound.
this will be great )

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undeaddemon
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Re: custom monster: mummy

Post by undeaddemon » Thu Jan 03, 2013 4:22 am

OK.. I love it... but... he isn't hitting me... at all... ?? he is attacking, but not ever hitting....

wallasaurus
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Re: custom monster: mummy

Post by wallasaurus » Thu Jan 03, 2013 4:48 am

I'm not the best at the scripting side of things, might need to have a closer look, I cloned skeleton warrior, but maybe it's better to do the clone in script and just override the anims etc. hmm.

Also, need to polish a few anims I know, bear with me, I'm new to the animating. :)

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