Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
-
HaunterV
- Posts: 676
- Joined: Mon Apr 16, 2012 9:54 pm
- Location: Barrie, Ontario, Canada
Post
by HaunterV » Tue Jan 01, 2013 12:55 am
both vids are awesome. The model looks and moves fine enough imo to get reskinned and called a zombie as well. So essentially you killed 2 birds with one stone.
-
shazzner
- Posts: 4
- Joined: Thu Dec 27, 2012 9:21 am
Post
by shazzner » Tue Jan 01, 2013 1:19 am
Looks really good, the movement animation is nice!
IMO I would make its attack more in-your-face, akin to like the spider attack animations. Right now it kind looks like its just scratching the air

-
Diarmuid
- Posts: 807
- Joined: Thu Nov 22, 2012 6:59 am
- Location: Montreal, Canada
-
Contact:
Post
by Diarmuid » Tue Jan 01, 2013 1:27 am
This is shaping to be wonderful! LoG's first custom monster... Congratulations.
-
Kuningas
- Posts: 268
- Joined: Wed Apr 11, 2012 10:29 pm
- Location: Northern Finland
Post
by Kuningas » Tue Jan 01, 2013 2:43 am
Fantastic way to start a new year. ^^
This reminds me of Zelda, where you can burn a Gibdo's wrappings (a mummylike enemy), and turn it into a Re-Dead (a zombielike enemy), it could make a clever additional mechanic if zombies employed different tactics.
A paralyzing scream would also be cool.
BASILEUS
-
wallasaurus
- Posts: 99
- Joined: Thu Oct 11, 2012 5:12 pm
Post
by wallasaurus » Tue Jan 01, 2013 2:52 am
shazzner wrote:
Looks really good, the movement animation is nice!
IMO I would make its attack more in-your-face, akin to like the spider attack animations. Right now it kind looks like its just scratching the air

good point, he can come out of his square as long as he returns to it after attacking. I need to check some more of the asset pack for how they are done to be consistent. Thanks for the pointer!
Please forgive the animation, it's not at all my area of experience - so I am learning as fast as possible.

-
hyteria
- Posts: 263
- Joined: Sat Dec 29, 2012 8:22 pm
Post
by hyteria » Tue Jan 01, 2013 3:38 pm
stuning work ! nice animation , i can imagine how great your momy can b after apply to amazing texture you done!
need that mummy !!!!! :p
keep the good work
-
germanny
- Posts: 530
- Joined: Sat Apr 07, 2012 10:52 pm
- Location: Kiel, Germany
Post
by germanny » Wed Jan 02, 2013 2:18 am
Wonderful!
Dungeon Master Resource Pack worker and passionated Beer drinker
-
scorp29
- Posts: 52
- Joined: Sat Oct 27, 2012 8:31 pm
-
Contact:
Post
by scorp29 » Wed Jan 02, 2013 3:44 am
You made an awesome job with this mummy!