(WIP's) Mal's Emporium Magnifica

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
User avatar
Mal85
Posts: 92
Joined: Fri Nov 16, 2012 10:56 am

Re: (WIP's) Mal's Emporium Magnifica

Post by Mal85 » Wed Oct 03, 2018 2:03 am

So yah, I am back at this after a several year hiatus. But lo and behold I still have my unfinished projects and I plan to try and finish up my main mod as I sorely missed this game. Goings kinda slow as I have to relearn a bunch of stuff and try and decypher what the heck I was thinking on some of this stuff, but I'll keep the updates incoming as I mow through it.
SpoilerShow
Image
SpoilerShow
Image
SpoilerShow
Image
Last edited by Mal85 on Wed Oct 31, 2018 10:54 pm, edited 1 time in total.

User avatar
Isaac
Posts: 2803
Joined: Fri Mar 02, 2012 10:02 pm

Re: (WIP's) Mal's Emporium Magnifica

Post by Isaac » Wed Oct 03, 2018 3:53 am

Welcome back Mal.

How's the Beholder looking?

User avatar
Mal85
Posts: 92
Joined: Fri Nov 16, 2012 10:56 am

Re: (WIP's) Mal's Emporium Magnifica

Post by Mal85 » Wed Oct 03, 2018 5:00 pm

The beholder is still on the burner my friend, plan to get him finished up as well seeing as I really want him finished for my mod. I'll keep ya posted with some screenies when I get the chance.

User avatar
HypnoToad
Posts: 70
Joined: Thu Sep 22, 2016 1:19 am
Location: Melbourne, Australia

Re: (WIP's) Mal's Emporium Magnifica

Post by HypnoToad » Mon Oct 08, 2018 9:24 am

Hope this will get finished soon as it looks great.
Return of the Dark Lord - V3.5 Download:
https://www.nexusmods.com/grimrock/mods ... escription

User avatar
Mal85
Posts: 92
Joined: Fri Nov 16, 2012 10:56 am

Re: (WIP's) Mal's Emporium Magnifica

Post by Mal85 » Wed Oct 31, 2018 2:48 am

SpoilerShow
Image
SpoilerShow
Image
SpoilerShow
Image
I just noticed this is in LoG1 section, not sure how to move it over to the LoG2 section at the moment.
A few more pics of recent progress at any rate.

User avatar
Mal85
Posts: 92
Joined: Fri Nov 16, 2012 10:56 am

Re: (WIP's) Mal's Emporium Magnifica

Post by Mal85 » Thu Nov 01, 2018 10:02 am

SpoilerShow
Image
SpoilerShow
Image
SpoilerShow
Image
SpoilerShow
Image
Few Dungeon Shots

User avatar
Mal85
Posts: 92
Joined: Fri Nov 16, 2012 10:56 am

Re: (WIP's) Mal's Emporium Magnifica

Post by Mal85 » Mon Nov 12, 2018 11:44 pm

SpoilerShow
Image
SpoilerShow
Image
SpoilerShow
Image
SpoilerShow
Image
SpoilerShow
Image
SpoilerShow
Image
Thought I would throw out a few more screenies just so ya'll know I am not dead :mrgreen: . Work is coming along very nicely and I have finally got my brain wrapped around this editor again, so speed is steadily improving. Now if my OCD would just allow me to NOT spend ten minutes positioning and perfecting every single vine and piece foliage and dirt I could get more done! (Hint: Not likely... :?)

PS: Yes, yes that is a Zombie Dinosaur....
PSS: The reason everything is green is due to this area being the Lothrah Swamp Zone and Dungeons. Entire mod is not green! :D

User avatar
Mal85
Posts: 92
Joined: Fri Nov 16, 2012 10:56 am

Re: (WIP's) Mal's Emporium Magnifica

Post by Mal85 » Tue Dec 04, 2018 4:28 am

Some screenshots of a new area featuring the Lothrah Bogs and the ruined remains of Fort Garris.
SpoilerShow
Image
SpoilerShow
Image
Ratman City features dangerous footing and swarms of dangerous foes, as well as mazelike catwalks and warrens.
SpoilerShow
Image
SpoilerShow
Image

User avatar
Mal85
Posts: 92
Joined: Fri Nov 16, 2012 10:56 am

Re: (WIP's) Mal's Emporium Magnifica

Post by Mal85 » Sun Dec 16, 2018 1:40 am

The Anvil of Cinders (Fire Sale!)
SpoilerShow
Image
The Ogre Fortress (Pretty Rough right now, but going for large spacious areas)
SpoilerShow
Image
SpoilerShow
Image
Rootbound Hollows (Rough Area with a mash of Dungeon, Forest and Mine Tilesets)
SpoilerShow
Image
SpoilerShow
Image
SpoilerShow
Image
SpoilerShow
Image
SpoilerShow
Image

Post Reply