[MOD] The MASTER key.

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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leewroy
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Re: [MOD] The MASTER key.

Post by leewroy » Fri Dec 14, 2012 5:00 pm

Pandafox wrote:
leewroy wrote:Can you help me with
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the riddle I asked? "I can change your fate" or something like that, to get the green gem.
yes...
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"I can change your destiny" : a destiny key ;)
Anyway if you don't have, you can get 6 green gems somewhere else...
There are 6 green gems to find, but there are 7 doors in this level where you can find a green gems.
It means you can forgive one of these doors...
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A destiny key...holy God, I´d never think about any key to solve this puzzle. Well, I don't remember if I have one, but my bet is no. I found 4 gems and already put them in the eyes of the demons. Two other I know where they are...but, so far I don't remember getting one on the "restroom". If there is one ther, please let me know :)

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Pandafox
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Re: [MOD] The MASTER key.

Post by Pandafox » Fri Dec 14, 2012 5:27 pm

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A destiny key...holy God, I´d never think about any key to solve this puzzle. Well, I don't remember if I have one, but my bet is no. I found 4 gems and already put them in the eyes of the demons. Two other I know where they are...but, so far I don't remember getting one on the "restroom". If there is one ther, please let me know :)
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Maybe you missed the last destiny key the level before :D "the key you need is always here"

About the green gems.
In this level you can see 8 main doors.
One is the "rest room", there is no gem.
But the 7 other rooms have a green gem... then you only have to succes 6

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Komag
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Re: [MOD] The MASTER key.

Post by Komag » Fri Dec 14, 2012 6:16 pm

I haven't read the spoilers, so I'm not sure exactly what's going on, but usually you can use the console to solve an issue without having to start over. If it's a matter of being stuck in a room, you can spawn a teleporter at your location to move you ahead, or you can do a findEntity in a certain square and if it finds a door have it open it, etc
Finished Dungeons - complete mods to play

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Pandafox
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Re: [MOD] The MASTER key.

Post by Pandafox » Fri Dec 14, 2012 6:35 pm

Komag wrote:I haven't read the spoilers, so I'm not sure exactly what's going on, but usually you can use the console to solve an issue without having to start over. If it's a matter of being stuck in a room, you can spawn a teleporter at your location to move you ahead, or you can do a findEntity in a certain square and if it finds a door have it open it, etc
The last posts are not about the timer problem, but anyway, your help is great for some players who downloaded the previous version of my dungeon !
Can you explain how to use console to use a teleporter to go somewhere else? (or a link where I can read how to...) ;)

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leewroy
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Re: [MOD] The MASTER key.

Post by leewroy » Fri Dec 14, 2012 6:41 pm

This is a thing I have to learn...In my opinion, to use the console to solve puzzles takes out the fun of the game, but if you're REALLY in trouble, why not? :twisted:

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Pandafox
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Re: [MOD] The MASTER key.

Post by Pandafox » Fri Dec 14, 2012 6:49 pm

leewroy wrote:This is a thing I have to learn...In my opinion, to use the console to solve puzzles takes out the fun of the game, but if you're REALLY in trouble, why not? :twisted:
oh yes of course ! only if there is a real problem into the dungeon.

Archdevil888
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Re: [MOD] The MASTER key.

Post by Archdevil888 » Fri Dec 14, 2012 8:44 pm

I could not solve the problem with the "45 seconds to find the good way" puzzle myself, so I sent you an email to askdesign2003@hotmail.com with two save files (version 2012b) attached, thanks for your help!

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Pandafox
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Re: [MOD] The MASTER key.

Post by Pandafox » Sat Dec 15, 2012 12:36 am

for all the players who have the problem at level 9 : "45 seconds to find the good way"
You can send to me your savegame, I will teleport your party just after this damn corridor and send to you back the savegame, then you can continue

cheers

astronautical
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Re: [MOD] The MASTER key.

Post by astronautical » Sat Dec 15, 2012 8:23 am

I feel like a real fool, but I'm stuck on the first level.
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I've found the button, put my back to the light, thrown my weapon and gotten the iron key. Now what?

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Pandafox
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Re: [MOD] The MASTER key.

Post by Pandafox » Sat Dec 15, 2012 11:40 am

astronautical wrote:I feel like a real fool, but I'm stuck on the first level.
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I've found the button, put my back to the light, thrown my weapon and gotten the iron key. Now what?
do you remember the text you saw before ? "sometimes what you see is not real" ;)
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walk into the wall :mrgreen:

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