[Models] New created Models..

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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djoldgames
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Re: [Models] New created Models..

Post by djoldgames » Thu Feb 07, 2013 10:37 am

Nice work germanny!
I see you create buttons and levers as "wall replacements", sure?

Creating one secret button to EOB mod was a really lot of work for me (maybe I'm using bad technique). I have question about the buttons.
Can you explain your method?

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Ixnatifual
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Re: [Models] New created Models..

Post by Ixnatifual » Thu Feb 07, 2013 8:22 pm

Hey germanny, are you going to make a big dungeon using all your assets? That would be pretty sweet.

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germanny
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Re: [Models] New created Models..

Post by germanny » Thu Feb 07, 2013 10:18 pm

Ixnatifual wrote:Hey germanny, are you going to make a big dungeon using all your assets? That would be pretty sweet.
I always wanted to do that - long before log.
My freetime is too limited to finish such in a hurry, my RL job - i´m mostly 11-12 hours daily bound with it (incl. driving home)
You know, we germans are are known as 'workhorses', or better, we have to be..
But there exists an idea in my mind, and i have to work on it^^
So stay tuned - much later :/
djoldgames wrote: I see you create buttons and levers as "wall replacements", sure?
Creating one secret button to EOB mod was a really lot of work for me (maybe I'm using bad technique). I have question about the buttons.
Can you explain your method?
Yeah, i do, there are many different buttons in DM. I´ll come up with a tutorial soon.
For the lever: i was not able to move the klickable area with my custom lever, it seems hardcoded.
Neikun wrote: Also, if you don't mind, could you send me the specular map of your golden doors? I need a little inspiration.
You got it if i finish a specular map. A tip: try to use yellow/orange colours in it^^
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Neikun
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Re: [Models] New created Models..

Post by Neikun » Thu Feb 07, 2013 11:41 pm

I know how to make it.. but it seems like all of my attempts end in a kraft dinner door. So I'm more looking to compare my work to someone else's and see if I can't figure out what I'm doing wrong.
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Grimfan
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Re: [Models] New created Models..

Post by Grimfan » Fri Feb 08, 2013 1:36 am

Ixnatifual wrote:Hey germanny, are you going to make a big dungeon using all your assets? That would be pretty sweet.
Ha! I'm making a big dungeon with all his assets anyhow. I think a lot of us are. :lol:

It still would be good to see something from you one day germanny. Just be sure to hold back all the really good models for your own dungeon and then release them a bit later on for us once we've all played through yours. ;)

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Ixnatifual
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Re: [Models] New created Models..

Post by Ixnatifual » Fri Feb 08, 2013 5:56 pm

Grimfan wrote:
Ixnatifual wrote:Ha! I'm making a big dungeon with all his assets anyhow. I think a lot of us are. :lol:
That's true, of course. ;)

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germanny
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Re: [Models] New created Models..

Post by germanny » Sat Feb 09, 2013 7:30 pm

DM Golden door. Have to tweak gold diffuse a bit more. Spec seems ok.
And maybe a bit dirt at lower part.
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Neikun
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Re: [Models] New created Models..

Post by Neikun » Sat Feb 09, 2013 7:33 pm

So pretty o:
Last edited by Neikun on Sat Feb 09, 2013 8:08 pm, edited 1 time in total.
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hyteria
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Re: [Models] New created Models..

Post by hyteria » Sat Feb 09, 2013 8:06 pm

good work , strange that you invert color between red and blue gem from original no? :p

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Merethif
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Re: [Models] New created Models..

Post by Merethif » Sat Feb 09, 2013 8:48 pm

germanny wrote:DM Golden door. Have to tweak gold diffuse a bit more. Spec seems ok.
Have you make spec. map yellowish? It's hard to tell from static screenshots, and coloured spec. maps for metallic textures looks great.
Anyway I think it looks already great as it is.

One thing though. The upper metal part is hidden too much into door frame IMO. It looks a bit off, especially with those half-hidden gemstones.

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