[Models] New created Models..

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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germanny
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Re: [Models] New created Models..

Post by germanny » Sat Feb 23, 2013 5:02 am

Soo, Dungeon Master powergem socket build.. but i totally forgot to build the wall with text, damn!
The amalgam powergem socket has three models, this one, one aktive and one without the gem.
I have to figure out how to set the effects by scripting.

Beside that i´ve made a simple window :)
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takis76
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Re: [Models] New created Models..

Post by takis76 » Sat Feb 23, 2013 3:29 pm

This window with broken glass, is pretty nice, but it looks very thin.

As we assume the thickness of the walls are larger and the bricks are heavier , you need to make the window frame deeper in the bricks.
In your image above it looks like a thin plasterboard like wall, which will collapse after a heavy hit of a mighty weapon :P

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germanny
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Re: [Models] New created Models..

Post by germanny » Sat Feb 23, 2013 4:21 pm

takis76 wrote: In your image above it looks like a thin plasterboard like wall, which will collapse after a heavy hit of a mighty weapon :P
Well, that can truly happen if someone hits the wall^^
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Merethif
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Re: [Models] New created Models..

Post by Merethif » Sat Feb 23, 2013 6:03 pm

This Power Gem socket is really great. It must looks awesome "in action".
I'm trying to resist "spamming" this thread with enthusiastic comments every single time you post something new, but sometimes it's hard to resist ;-)

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germanny
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Re: [Models] New created Models..

Post by germanny » Sat Feb 23, 2013 6:44 pm

Merethif wrote:This Power Gem socket is really great. It must looks awesome "in action".
I'm trying to resist "spamming" this thread with enthusiastic comments every single time you post something new, but sometimes it's hard to resist ;-)
Thanks, no problem at all^^ Helps sometimes to get motivated..
At first i want to use a transparent texture for it, but after hous of probing with no good results i use opaque.
But who knows?
Now trying to search a cool effect for the active part and make a script for release the powergem..
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germanny
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Re: [Models] New created Models..

Post by germanny » Sat Feb 23, 2013 6:45 pm

Here are pics of the other two states, active and burnt out.
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germanny
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Re: [Models] New created Models..

Post by germanny » Sun Mar 03, 2013 11:16 pm

Some last pics before release!
All is done now, it works.
At the end of the week it´s availabe.
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Isaac
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Re: [Models] New created Models..

Post by Isaac » Mon Mar 04, 2013 12:19 am

Very nice strong-box.

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Neikun
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Re: [Models] New created Models..

Post by Neikun » Mon Mar 04, 2013 1:44 am

Eep! So exciting!
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Komag
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Re: [Models] New created Models..

Post by Komag » Mon Mar 04, 2013 12:35 pm

With it all coming together like that it's looking really good! :)
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