monsters

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Leki
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Re: monsters

Post by Leki » Wed Apr 02, 2014 10:09 pm

Welcome back m8 :-)
I'm the Gate I'm the Key.
Dawn of Lore

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msyblade
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Re: monsters

Post by msyblade » Wed Apr 02, 2014 11:49 pm

Great to have you back Wally! You're an incredible asset to the community.
Currently conspiring with many modders on the "Legends of the Northern Realms"project.

"You have been captured by a psychopathic diety who needs a new plaything to torture."
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thomson
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Re: monsters

Post by thomson » Fri Aug 08, 2014 10:16 am

wallasaurus wrote:hello hello!

I have some time again - (ish) so I will get back to this work in the coming weeks. :)
Hey Wallasaurus!

I hope everything is fine with you. Are you still around? Any chance for a kobold update? It would be such a waste if such high quality work was forgotten. With LoG2 around the corner, there will be lots of interest in the game again, so if you're out of time, someone else could carry on this work.

p.s.
Sorry for necroing this thread, but there's so such worthy stuff here, so nobody should complain.
[MOD] Eye of the Beholder: Waterdeep sewers forum sources; Grimtools (LoG1 -> LoG2 converter) sources

ratman
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Joined: Fri Jan 10, 2020 1:13 am

Re: monsters

Post by ratman » Sun Jun 28, 2020 5:05 pm

did wallasaurus ever finish the kobold? I could really use it in my mod. If not, could I at least have the model and try to animate it? It looked really high quality from the screen shots, and I haven't seen it in any mods, so I suspect it was never finished. :cry:

edit: the links to the worm and slug don't work. I would also like those. :D

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Sutekh
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Re: monsters

Post by Sutekh » Mon Jun 29, 2020 9:47 pm

> Monsters <

Slug and Leech Worm for LoG1. ;)

ratman
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Re: monsters

Post by ratman » Wed Jul 01, 2020 10:14 pm

Thanks. Do you know anything about the kobold?

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Sutekh
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Re: monsters

Post by Sutekh » Thu Jul 02, 2020 3:25 pm

I don't think the kobold was ever finished.

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