[Mod] Sever The wicked

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
SpacialKatana
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Re: [Mod] Sever The wicked

Post by SpacialKatana » Sat Sep 29, 2012 5:02 pm

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Last edited by SpacialKatana on Sun Oct 14, 2012 7:13 pm, edited 1 time in total.

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Neikun
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Re: [Mod] Sever The wicked

Post by Neikun » Sat Sep 29, 2012 5:14 pm

I would like to see the get out of the cell puzzle done with an item that makes more sense.
If I were trapped in a cage, it would not make sense for me to throw a rock at the grate.

Crowen drumstick makes me giggle haha
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SpacialKatana
Posts: 163
Joined: Fri Sep 14, 2012 6:20 pm

Re: [Mod] Sever The wicked

Post by SpacialKatana » Sat Sep 29, 2012 6:40 pm

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Last edited by SpacialKatana on Sun Oct 14, 2012 7:13 pm, edited 1 time in total.

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Huff
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Re: [Mod] Sever The wicked

Post by Huff » Sat Sep 29, 2012 6:53 pm

Picking up the scroll of fireburst on the first level crashed my game.
Really like the atmosphere so far!

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Neikun
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Re: [Mod] Sever The wicked

Post by Neikun » Sat Sep 29, 2012 6:57 pm

Like the change in prison escape. Looks good
"I'm okay with being referred to as a goddess."
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See what I'm working on right now: Neikun's Workshop
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SpacialKatana
Posts: 163
Joined: Fri Sep 14, 2012 6:20 pm

Re: [Mod] Sever The wicked

Post by SpacialKatana » Sat Sep 29, 2012 7:20 pm

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Last edited by SpacialKatana on Sun Oct 14, 2012 7:13 pm, edited 1 time in total.

SpacialKatana
Posts: 163
Joined: Fri Sep 14, 2012 6:20 pm

Re: [Mod] Sever The wicked

Post by SpacialKatana » Tue Oct 02, 2012 6:02 pm

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Last edited by SpacialKatana on Sun Oct 14, 2012 7:13 pm, edited 1 time in total.

SpacialKatana
Posts: 163
Joined: Fri Sep 14, 2012 6:20 pm

Re: [Mod] Sever The wicked

Post by SpacialKatana » Sun Oct 07, 2012 7:05 pm

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Last edited by SpacialKatana on Sun Oct 14, 2012 7:14 pm, edited 1 time in total.

Whalefish
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Re: [Mod] Sever The wicked

Post by Whalefish » Wed Oct 10, 2012 8:06 pm

I found a way to get stuck. Have to start over.


I got stuck in the pit room because I threw a rock on the plate and then fell through a pit (and saved after that, idiot!). The one that's close to the key.
Don't do that :) (or fix it somehow?)

So far I enjoyed this mod. Now back to building my map.
Last edited by Whalefish on Thu Oct 11, 2012 3:50 pm, edited 1 time in total.

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Dandy
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Re: [Mod] Sever The wicked

Post by Dandy » Thu Oct 11, 2012 11:53 am

Spent a few hours in the puzzle pit room, and I am still there. I got right up to the gate one time, then died of old age. Now I have forgot how I got there. :D
Dungeon Legend about the Master of Grimrock

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