[Mod] Sever The wicked

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SpacialKatana
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[Mod] Sever The wicked

Post by SpacialKatana » Sat Sep 22, 2012 9:10 am

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Last edited by SpacialKatana on Sun Oct 14, 2012 7:11 pm, edited 1 time in total.

Batty
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Re: [Mod] Sever The wicked

Post by Batty » Sun Sep 23, 2012 2:50 am

Just played it.

Liked the atmosphere and two good puzzle rooms especially (pits & plates room and the demon heads room).

Those making dungeons should give this a look, because it shows that you don't need torches all over the place for lighting.

Keep building!

SpacialKatana
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Re: [Mod] Sever The wicked

Post by SpacialKatana » Sun Sep 23, 2012 5:47 am

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Last edited by SpacialKatana on Sun Oct 14, 2012 7:12 pm, edited 1 time in total.

SpacialKatana
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Re: [Mod] Sever The wicked

Post by SpacialKatana » Mon Sep 24, 2012 2:50 am

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Last edited by SpacialKatana on Sun Oct 14, 2012 7:12 pm, edited 1 time in total.

SpacialKatana
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Re: [Mod] Sever The wicked

Post by SpacialKatana » Wed Sep 26, 2012 3:22 am

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Last edited by SpacialKatana on Sun Oct 14, 2012 7:12 pm, edited 1 time in total.

Batty
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Re: [Mod] Sever The wicked

Post by Batty » Fri Sep 28, 2012 11:13 pm

Does Komag know that he's a NPC in this mod?

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Neikun
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Re: [Mod] Sever The wicked

Post by Neikun » Fri Sep 28, 2012 11:31 pm

Batty wrote:Does Komag know that he's a NPC in this mod?
Well now I have to play this haha.
"I'm okay with being referred to as a goddess."
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Batty
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Re: [Mod] Sever The wicked

Post by Batty » Fri Sep 28, 2012 11:58 pm

He's on level 5 in a, well, ummm, I won't say.

And he's got a slightly tragic medical condition.

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Neikun
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Re: [Mod] Sever The wicked

Post by Neikun » Sat Sep 29, 2012 12:07 am

I could not figure out the pit puzzle. I got half way through it, but could get no further.
Note, by that time my characters were starving. You might want to add more food.
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Komag
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Re: [Mod] Sever The wicked

Post by Komag » Sat Sep 29, 2012 2:56 am

level 5, huh, hmm, we'll see....

:geek:
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