Making new art assets (and WIP)

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Phitt
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Joined: Tue Aug 14, 2012 9:43 am

Re: Making new art assets (and WIP)

Post by Phitt »

juho wrote: Vertex colors and glow maps aren't supported currently. Maybe if we'll ask Petri nicely, he'll code them :D . At least I could use glow maps on stuff.
That would be great! I think you know him better than I do, so maybe it would be a good idea if you would ask. :) I don't really need vertex colors badly either (though it certainly wouldn't hurt to have them), but glow maps would be nice.
Lmaoboat wrote:We need bookshelf walls, bookshelf secret walls, bookshelf secret buttons, bookshelf alcoves, and bookshelf spawners that shoot books at people.
And of course a book demon.

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Darklord
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Joined: Sat Mar 03, 2012 12:44 pm
Location: England

Re: Making new art assets (and WIP)

Post by Darklord »

Phitt wrote:[
And of course a book demon.
Argh book demon! :twisted:

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
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Montis
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Location: Grimrock II 2nd playthrough (hard/oldschool)

Re: Making new art assets (and WIP)

Post by Montis »

Isn't that more of a book golem?

Still awesome :lol:
When destiny calls, the chosen have no choice.

My completed dungeon (LoG1): Hypercube
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Darklord
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Location: England

Re: Making new art assets (and WIP)

Post by Darklord »

Montis wrote:Isn't that more of a book golem?

Still awesome :lol:
Well I guess a demon could posses some books.

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
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pulpum
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Re: Making new art assets (and WIP)

Post by pulpum »

your wizard's lair is a must have for my mod... as I'm making warlock of firetop mountain... I need bookshelves!!! :D
ad&d / ff / d&d
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