Internal timer in custom monster

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myNameIsOver20Charac
Posts: 3
Joined: Thu Jan 04, 2018 12:23 am

Internal timer in custom monster

Post by myNameIsOver20Charac » Sun Apr 22, 2018 8:15 pm

Is there a way to define a timer in a custom monster (clone object)? I'm trying to make a monster teleport every once in a while. End goal is to also make it spawn fake clones (1 hp, possibly less damage) when it teleports, but one thing at a time :D

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