[MOD] Survive 4.0 Ultimate Edition

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Flohaxn
Posts: 31
Joined: Sat Nov 17, 2012 8:19 pm

Re: [MOD] Survive 2.2

Post by Flohaxn »

Hi Resu,
just when i was going to paradise game crashed with:
[string "CinematicMode.lua"]:0: Could not find asset processor for file: assets/cinematics/paradise.jpg
stack traceback:
[C]: in function 'load'
[string "CinematicMode.lua"]: in function 'showImage'
[string "CinematicMode.lua"]: in main chunk
[string "CinematicMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk

/cheers, and thanks again for creating this great mod :)
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Resu
Posts: 141
Joined: Tue Nov 10, 2015 12:09 am

Re: [MOD] Survive 2.2

Post by Resu »

yo, Flohaxn! how are you? :D

well honestly I am not sure what causes this...
You are the first person with this exact problem.
When did you download the Mod? So the File is missing, maybe you have
to "reinstall" the Mod?!?
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Isaac
Posts: 3172
Joined: Fri Mar 02, 2012 10:02 pm

Re: [MOD] Survive 2.2

Post by Isaac »

Resu wrote:yo, Flohaxn! how are you? :D

well honestly I am not sure what causes this...
You are the first person with this exact problem.
When did you download the Mod? So the File is missing, maybe you have
to "reinstall" the Mod?!?
It says .jpg on the error message.
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Resu
Posts: 141
Joined: Tue Nov 10, 2015 12:09 am

Re: [MOD] Survive 2.2

Post by Resu »

Damn.. I actually have the same Problem!

I dont understand.. It worked fine as I testet it the last time. And I never change anything about it... very strange

@Isaac
Yes of course it says jpg, because its a jpg file.. and it worked fine a long time.

Ok i converted the file to dds... But now it says unknown uncompressed DDS pixel format..

and after i fixed that.. paradise.dds can not be found?!?

This crap starts to seriously annoy me..

I pretty much dont know how to solve this right now.

any advice?
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Resu
Posts: 141
Joined: Tue Nov 10, 2015 12:09 am

Re: [MOD] Survive 2.2

Post by Resu »

Update!

I got a little frustrated with the Ending issues there and stoped working on my patch cause of it.

But now i "kind of" solved the problem. I converted the picture and now everything in the ending works except for the picture itself.. It
still cannot be shown. But until i can fix that too, this just have to be the way it is..

Right now, I am working on my big patch again and making huge jumps. I suggest it beeing ready in 1-2 months. maybe even earlier ;)

cheers
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Resu
Posts: 141
Joined: Tue Nov 10, 2015 12:09 am

Re: [MOD] Survive 2.2

Post by Resu »

Version 2.3 available now.

"fixed" secret Ending
added coins as currency (they have limited use right now but will have more in the upcoming BIG Patch)

I wonder if I should call the big Patch just Expansion, because it will add so much :D
Last edited by Resu on Wed Sep 05, 2018 4:15 pm, edited 2 times in total.
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Resu
Posts: 141
Joined: Tue Nov 10, 2015 12:09 am

Re: [MOD] Survive 2.3

Post by Resu »

News:

A Lets Player named Alex Diener did a Playthrough until the regular/bad ending!

If you are interested in it:

https://www.youtube.com/watch?v=8H3B1bZn8Oo&t=52s

Update:

I will bring a patch for especially balancing and other issues very soon! but I also have bad news...

I have some trouble with my plans on the "big" Patch containing a LOT of new content and levels. I need scripting help from people with a lot of knowledge (working together with Isaac) and I dont know how long it will take to actually realize my Ideas.

Kind regards,

Resu
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Resu
Posts: 141
Joined: Tue Nov 10, 2015 12:09 am

Re: [MOD] Survive 2.4

Post by Resu »

Update:

Version 2.4 is available now! Fixing and some changes

- 1 new enemy
- Land of Giants is totally different now :)
- Spell-balancing (Healing, Lightning storm! Ice Cone and Fire Storm nerfed)
- "Boss Arena" buffed
- less food
- "Hunter bow" Secret in the Jungle has no puzzle any more, but a challange instead
- Push and Hold Monster work an ALL Monsters now
- buffed Beholder (Immunities and more damage)
- More information about the dungeon
Last edited by Resu on Sat Sep 08, 2018 2:13 pm, edited 1 time in total.
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HypnoToad
Posts: 73
Joined: Thu Sep 22, 2016 1:19 am
Location: Melbourne, Australia

Re: [MOD] Survive 2.4

Post by HypnoToad »

Thanks for that I will give it a try.
Return of the Dark Lord - V3.5 Download:
https://www.nexusmods.com/grimrock/mods ... escription
Daydreamer
Posts: 7
Joined: Sun Dec 30, 2012 12:57 pm

Re: [MOD] Survive 2.4

Post by Daydreamer »

Resu wrote: Sat Sep 08, 2018 1:56 am Update:

Version 2.4 is available now! Fixing and some changes

- 1 new enemy
- Land of Giants is totally different now :)
- Spell-balancing (Healing, Lightning storm! Ice Cone and Fire Storm nerfed)
- "Boss Arena" buffed
- less food
- "Hunter bow" Secret in the Jungle has no puzzle any more, but a challange instead
- Push and Hold Monster work an ALL Monsters now
- buffed Beholder (Immunities and more damage)
- More information about the dungeon
the archive is either in unknown format or damaged....Help please :-)
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