[SPOILER] ALL MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and TOMES

This is the forum for helping you out if you're stuck or if you want to discuss the nitty gritty details of the dungeons within Mount Grimrock. Warning: forum contains spoilers!
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PSY
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Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T

Post by PSY » Sat May 05, 2012 9:43 pm

MAJOR UPDATE:

-added level names
-some minor style improvements
-added items you are supposed to find by discovering secrets on the corresponding level, including pitjumps and backdoors.


HAVE FUN,
PSY
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PSY
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Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T

Post by PSY » Fri May 11, 2012 12:18 am

Hey,

if you guys have any suggestions or bugs concerning this list, or if you want something added, just make a post or send me a PM.

PSY
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Lex
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Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T

Post by Lex » Sat May 12, 2012 4:20 pm

PSY wrote:...
Can you tell me where have you found
SpoilerShow
Broadhead Arrows on level 5?
I can't find them... :roll:
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Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T

Post by Thels » Sat May 12, 2012 4:35 pm

Lex wrote:
PSY wrote:...
Can you tell me where have you found
SpoilerShow
Broadhead Arrows on level 5?
I can't find them... :roll:
Remember the switch that was used for the puzzle at the start of the Deserted Hallways? Well, that switch actually triggers a second minipuzzle as well.

Assuming you're coming up from level 6:
Turn right (north) and immediately turn right (east) again, into the Deserted Hallways.
You should come into a small room with a hallway to the left (north). Enter it.
There's a hallway to your right. Ignore it, and continue northward.
There's a small dead end to your right with a switch. Ignore it for now, and continue northward. You will need to pull this switch in a bit.
There's a hallway to your left. Ignore it, and continue forward.
The hallway ends with a gate to your left (west) and a hallway to your right (east).

The switch a little back briefly opens the gate. Walk back to the switch, flip it, then run into the gate. There's a button on the inside that allows you to escape.

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Lex
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Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T

Post by Lex » Sat May 12, 2012 4:43 pm

Thels wrote:...
I know this location and the way to open it, but.. just can not find them here on the floor...?
I did fast test run again from stairs / start of the level again* - still nothing - it looks like they are just not here?

*) I had the save from level 4 going down to 5.
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Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T

Post by Thels » Sat May 12, 2012 4:49 pm

I'll check it myself a little later. I ended up with a total of 39 arrows, and I have no clue exactly which arrow came from where.

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Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T

Post by Lex » Sat May 12, 2012 4:56 pm

Here is a screenshot from my replayed test run. This is the right place, yes?
SpoilerShow
Image
Found "some info" on gamebanshee:
SpoilerShow
Head to the Deserted Tunnels at the north end of the level. Find the room containing a dragon statue (where you find the Ornate Key) and you'll spot a gate with some items inside. To open the gate, use the lever on the wall nearby and backtrack south through the new passage. You'll find yourself at the entrance to the Deserted Tunnels, with another lever nearby. Flip it, and run back north to the gate, and get inside before it closes. You can use the switch on the wall in order to open the gate when you're ready to leave.

Reward: Huntsman Cloak, Grim Cap, Broadhead Arrow 5x, Fire Arrow x3

Image
Items on image are almost identical to mine, just one arrow is differently positioned (I think it was pickuped through the gate and dropped after). Reward mentions them (bold) but still no sign of them... :roll: :?:
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Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T

Post by Thels » Sat May 12, 2012 5:06 pm

Seems like it. A screenshot of your automap would help, if you haven't disabled that.

GameBanshee says there are 5 arrows and 3 fire arrows there.



I just checked it out myself, and no arrows. (That's on hard, by the way, though I'm not sure it matters.)

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Lex
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Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T

Post by Lex » Sat May 12, 2012 5:18 pm

Thels wrote:Seems like it. A screenshot of your automap would help, if you haven't disabled that.

GameBanshee says there are 5 arrows and 3 fire arrows there.
Here is automap from my test run to make us both sure:
SpoilerShow
Image
And more info from me:
SpoilerShow
So far I haven't used any arrows, and in save from level 5 start, among other arrow types, I have exactly 5x Broadhead Arrows in my inventory gathered from previous levels - coincidence?
edit: I am on Hard, too.
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Re: MAPS+ #SECRETS, TREASURES, SKULLS, TOORUMS, SPELLS and T

Post by Thels » Sat May 12, 2012 5:37 pm

Lex wrote:
SpoilerShow
So far I haven't used any arrows, and in save from level 5 start, among other arrow types, I have exactly 5x Broadhead Arrows in my inventory gathered from previous levels - coincidence?
SpoilerShow
The problem with counting arrows is that Skeleton Archers might or might not drop a frost arrow, so the total number of arrows is hard to calculate.
Of course, if you never used any arrows...

The automap is the spot, yes.

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