-= Dungeons Kingdom =- [Physics+Interactions Vid]

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Isaac
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Joined: Fri Mar 02, 2012 10:02 pm

Re: -= Dungeons Kingdom =- dungeon crawler Pc,Mac,iOs,Androi

Post by Isaac »

Komag wrote:I didn't recognize any of them
Doesn't matter does it? What matters is if they recognize themselves, and decide that they don't like it. A release settles the matter before it ever occurs.

*Unfortunately, people can decide they don't like it rather suddenly, when a product starts turning a sizable profit. :(
eoliene
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Joined: Thu Aug 01, 2013 1:54 pm

Re: -= Dungeons Kingdom =- dungeon crawler Pc,Mac,iOs,Androi

Post by eoliene »

Isaac wrote:
Komag wrote:I didn't recognize any of them
Doesn't matter does it? What matters is if they recognize themselves, and decide that they don't like it. A release settles the matter before it ever occurs.

*Unfortunately, people can decide they don't like it rather suddenly, when a product starts turning a sizable profit. :(
Indeed, better avoid this :)
eoliene
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Joined: Thu Aug 01, 2013 1:54 pm

The Crowd-funding campaign for Dungeons Kingdom is now LIVE

Post by eoliene »

Hello Everyone !

The crowd-funding campaign for Dungeon Kingdom is now LIVE on Indiegogo!

Visit the project page on Indiegogo:
https://www.indiegogo.com/projects/dung ... /x/8516640

And please, spread the word and share it to your friends ! Thanks so much in advance !!!!
Regards
kanda
eoliene
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Joined: Thu Aug 01, 2013 1:54 pm

Re: -= Dungeons Kingdom =- dungeon crawler Pc,Mac,iOs,Androi

Post by eoliene »

hello all !

A bit of update. Today i wanted to share a few portraits of heroes:

Image

Hope you like them.
regards
eLPuSHeR
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Re: -= Dungeons Kingdom =- dungeon crawler Pc,Mac,iOs,Androi

Post by eLPuSHeR »

Those portraits are looking real good. I have supported your game on greenlight.
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eoliene
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Re: -= Dungeons Kingdom =- dungeon crawler Pc,Mac,iOs,Androi

Post by eoliene »

eLPuSHeR wrote:Those portraits are looking real good. I have supported your game on greenlight.
Thanks :)
Another set:
Image

If you like the project, feel free to help us (or spread the word) about our crowdfunding campaign, we'll add much more content according the funds we will raise:
http://igg.me/at/dungeonkingdom

It's very hard to get attention from mainstream, and any help is welcomed.
Thanks.
mguireliz
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Joined: Thu Oct 09, 2014 10:34 pm

Re: -= Dungeons Kingdom =- [now on Crowdfunding]

Post by mguireliz »

I love this! :mrgreen: Can't wait!
eoliene
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Joined: Thu Aug 01, 2013 1:54 pm

Re: -= Dungeons Kingdom =- [now on Crowdfunding]

Post by eoliene »

Hello Everyone,

We have published our Trailer to boost the end of the crowdfundong campaign for Dungeon Kingdom:

http://www.youtube.com/watch?v=4-kZeRqb-1c

Image

Hope you like it :)
Cheers :mrgreen:
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cromcrom
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Re: -= Dungeons Kingdom =- [Trailer Live]

Post by cromcrom »

Looks very good. Will it be moddable ?
A trip of a thousand leagues starts with a step.
eoliene
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Joined: Thu Aug 01, 2013 1:54 pm

Re: -= Dungeons Kingdom =- [Trailer Live]

Post by eoliene »

cromcrom wrote:Looks very good. Will it be moddable ?
Thanks for your feedback.
Moddable side won't be part of the fun for the initial release as we have only very little budget. But we have a few extra content we plan to add after the initial release. Level editor is part of the extra content. Have a look on the threads on rpgcodex, i published some old screenshots showing level editor, working even on iPad (we want all the features to work on all platforms, except for the OculusRift, naturally!). The current game does not use this level editor, but we have tested the faisability and we plan to add it, once we get more funds by selling the game. Not that it's not the only feature from this extra content, and i used to think the other features to be added will be enjoyed by dungeon crawler players from the past video game history.

So in short, yes, but not right now.
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