Diablo 3

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Darklord
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Re: Diablo 3

Post by Darklord » Wed May 16, 2012 4:27 pm

A gently fried snail slice is absolutely delicious with a pat of butter...

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Billick
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Re: Diablo 3

Post by Billick » Wed May 16, 2012 7:08 pm

Hmmm... the server issues must have cleared up by the time I was able to play, because I was logged in for 3 or 4 hours last night without any problems. I'm enjoying the game so far.
Halls of Barrian - current version 1.0.3 - Steam Nexus
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Thels
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Re: Diablo 3

Post by Thels » Wed May 16, 2012 9:10 pm

Billick wrote:Hmmm... the server issues must have cleared up by the time I was able to play, because I was logged in for 3 or 4 hours last night without any problems. I'm enjoying the game so far.
The server issues were during the first 3 or so hours after release, so monday on tuesday night. Other than that, they have been quite stable.

Though, be sure to assign an easy to reach hotkey to MOVE. I didn't bother, since I thought, leftclick is move as well. Caused me the death of a level 25 HC Demon Hunter. :(

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Darklord
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Re: Diablo 3

Post by Darklord » Wed May 16, 2012 11:55 pm

Thels wrote: Though, be sure to assign an easy to reach hotkey to MOVE. I didn't bother, since I thought, leftclick is move as well. Caused me the death of a level 25 HC Demon Hunter. :(
How come that got you killed? Surrounded by that many enemies there was no wear to safely click to move to?

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...

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Thels
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Re: Diablo 3

Post by Thels » Thu May 17, 2012 9:08 am

Nope.
SpoilerShow
The act 2 boss is really huge, and you're basically walking around on a small platform around his waist, while his arms are also all over the place. He occasionally swings an arm at you. Easy to dodge, but I constantly clicked somewhere that was considered to be part of him, making me continue shooting.
Obviously, I now hotkeyed MOVE (to Mouse4), so that my 2nd DH won't suffer the same fate.

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Isaac
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Re: Diablo 3

Post by Isaac » Mon May 21, 2012 7:37 am

Billick wrote:Actually, there are no TP scrolls in Diablo 3. It's now a free spell everyone learns early in act 1.
That's a shame. D3 gets worse the more I read about it.
Thels wrote:However, eventually somewhere towards the end of this decennium everyone has stable internet everywhere, and then "always online" comes as zero annoyance to any user as they will be always online. Then it only makes sense for everyone to use it as a copy protection, as by then it no longer comes with a downside.
This will not happen for PC savvy users. I won't install a game that that saves offsite, or demands a network presence when I am not requesting multiplayer ~which I'd almost never do.

When I first read that they were requiring server side character saves, that was enough to pass on D3, but the always online requirement seals it ~D3 is forever off the radar for me; same as a WoW.

** And I was really ~really looking forward to it; and Leonard Boyarski's work (being lead artist) was something I had wanted to see.

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Thels
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Re: Diablo 3

Post by Thels » Mon May 21, 2012 8:25 am

Billick wrote:Actually, there are no TP scrolls in Diablo 3. It's now a free spell everyone learns early in act 1.
Isaac wrote:That's a shame. D3 gets worse the more I read about it.
Was Town Portal really that great in Diablo 1/2? It's a hack-n-slash action game, not an RPG, and the current Town Portal/Banner system makes the game flow a lot better than the old clunky town portal system.
Thels wrote:However, eventually somewhere towards the end of this decennium everyone has stable internet everywhere, and then "always online" comes as zero annoyance to any user as they will be always online. Then it only makes sense for everyone to use it as a copy protection, as by then it no longer comes with a downside.
Isaac wrote:This will not happen for PC savvy users. I won't install a game that that saves offsite, or demands a network presence when I am not requesting multiplayer ~which I'd almost never do.

When I first read that they were requiring server side character saves, that was enough to pass on D3, but the always online requirement seals it ~D3 is forever off the radar for me; same as a WoW.

** And I was really ~really looking forward to it; and Leonard Boyarski's work (being lead artist) was something I had wanted to see.
"PC savvy users"? If you don't like it, sure, your good right not to buy the game, but don't assume that every PC savvy user thinks that way. As for saving files offsite, what really is the problem with that? I like it that when I'm at a friend's place, I can just continue to playing the game without having to bring stuff over.

But I seriously doubt you were really looking that forward to it, unless you have very crappy internet access. You're blowing this way bigger than it really is.

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Isaac
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Re: Diablo 3

Post by Isaac » Mon May 21, 2012 9:03 am

Thels wrote:Was Town Portal really that great in Diablo 1/2? It's a hack-n-slash action game, not an RPG, and the current Town Portal/Banner system makes the game flow a lot better than the old clunky town portal system.
Old and clunky? It was a magic scroll that if obtained, allowed you to cross a portal back to town and avoid the walk ~and it came at a price... or you walked. How is that clunky, and why is teaching every PC the magical town portal spell somehow better or even plausible in a world where the town portal spell exists... That would be a world without wagons.
It's a cheap tactic ~same as the recall stone in Neverwinter Nights. In essence it gives something that is absurdly useful for free when it's a convenience that should come at a cost.
Thels wrote:and then "always online" comes as zero annoyance to any user as they will be always online.
This won't happen with users that do not want a game maintaining an active network connection for no point; do not want open ports that they aren't using. Unless I were running a dedicated server, I would never run a game that kept an always on connection while I played.
But I seriously doubt you were really looking that forward to it, unless you have very crappy internet access. You're blowing this way bigger than it really is.
Been waiting for years. Diablo 1 was great, D2 was ok. Both games had really fantastic music (which I usually listen to daily it would seem, as I have all the tracks on my car mp3 player). I would expect that Diablo 3 has even better music than the first two. If I ever see the sound track CD I'd buy it.

Diablo 3, Fallout 3, and Disciples 3 were my main anticipated upcoming titles a few years ago.

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Thels
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Re: Diablo 3

Post by Thels » Mon May 21, 2012 1:21 pm

Thels wrote:Was Town Portal really that great in Diablo 1/2? It's a hack-n-slash action game, not an RPG, and the current Town Portal/Banner system makes the game flow a lot better than the old clunky town portal system.
Isaac wrote:Old and clunky? It was a magic scroll that if obtained, allowed you to cross a portal back to town and avoid the walk ~and it came at a price... or you walked. How is that clunky, and why is teaching every PC the magical town portal spell somehow better or even plausible in a world where the town portal spell exists... That would be a world without wagons.
It's a cheap tactic ~same as the recall stone in Neverwinter Nights. In essence it gives something that is absurdly useful for free when it's a convenience that should come at a cost.
It's a hack and slash game, not an RPG. The current system keeps it fast-paced. The new Town Portal/Banner system is one way to improve the speed, and have your character focus more on the action and less on tedious walking around.

If you're looking for an RPG and "realism", don't play Diablo 3.
Thels wrote:and then "always online" comes as zero annoyance to any user as they will be always online.
Isaac wrote:This won't happen with users that do not want a game maintaining an active network connection for no point; do not want open ports that they aren't using. Unless I were running a dedicated server, I would never run a game that kept an always on connection while I played.
Your loss, really.

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Re: Diablo 3

Post by seebs » Sun May 27, 2012 10:38 am

Thels wrote: But I seriously doubt you were really looking that forward to it, unless you have very crappy internet access. You're blowing this way bigger than it really is.
I play a lot of games on a laptop. The laptop goes places. Not all the places it goes have network connectivity. Heck, sometimes I just have a network outage, and since I can't work I wanna play video games.

The option of storing stuff online? Cool. A mandate that it must be online and you cannot play offline? Just one more reminder that the company called "Blizzard" today is not the company I used to be such a big fan of.

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