Patch 1.3.7 solved opengl 2.1 issue on windows for me.
Thanks guys, only few developers care of low spec systems nowadays. You're awesome.
Search found 70 matches
- Wed Feb 06, 2013 4:23 pm
- Forum: Support and Tech Discussion
- Topic: [WINDOWS] Crash with Low Rendering
- Replies: 25
- Views: 34096
- Thu Jan 31, 2013 12:00 pm
- Forum: Modding
- Topic: [MOD] Eye of the Dragon
- Replies: 577
- Views: 597158
Re: [MOD] Eye of the Dragon - RELEASED
Cheers, for this terrific release.
- Wed Jan 30, 2013 8:45 pm
- Forum: Modding
- Topic: [Mod] Remake of Dungeon Master
- Replies: 73
- Views: 184102
Re: [Mod] Remake of Dungeon Master
If I could add a suggestion it would be about Champion choice method. I prefer the trick used by "Dungeon Mastery" mod author; he implemented stats and equipment too.
BTW, GREAT remake. I am on floor 3 and it is very accurate so far.
BTW, GREAT remake. I am on floor 3 and it is very accurate so far.
- Fri Jan 25, 2013 6:20 pm
- Forum: Support and Tech Discussion
- Topic: [WINDOWS] Crash with Low Rendering
- Replies: 25
- Views: 34096
Re: [WINDOWS] Crash with Low Rendering
Thanks for the hint petri. I checked wit GPU Caps viewer and supported opengl version is 2.0.0. - OpenGL vendor: Intel - OpenGL renderer: Intel 965/963 Graphics Media Accelerator - OpenGL Version: 2.0.0 - Build 7.15.10.5076 - GLSL (OpenGL Shading Language) Version: 1.10 - Intel Build 7.15.10.5076 th...
- Thu Jan 24, 2013 10:20 pm
- Forum: Support and Tech Discussion
- Topic: [WINDOWS] Crash with Low Rendering
- Replies: 25
- Views: 34096
Re: [WINDOWS] Crash with Low Rendering
Has anyone found a workaround?
- Wed Jan 02, 2013 11:19 pm
- Forum: Support and Tech Discussion
- Topic: [WINDOWS] Crash with Low Rendering
- Replies: 25
- Views: 34096
Re: [WINDOWS] Crash with Low Rendering
It should be a Windows issue actually.FlashSoul wrote:I should add that I did install Ubuntu on my system and that Low rendering works fine there.
- Wed Jan 02, 2013 11:17 pm
- Forum: Support and Tech Discussion
- Topic: Unable to successfully rest during gameplay.
- Replies: 3
- Views: 3900
Re: Unable to successfully rest during gameplay.
Version of the game, platform, resting period?
- Fri Dec 28, 2012 6:13 pm
- Forum: Support and Tech Discussion
- Topic: [WINDOWS] Crash with Low Rendering
- Replies: 25
- Views: 34096
Re: [WINDOWS] Crash with Low Rendering
I have a crappy intel 965 on my laptop (I play Grimrock on another PC with decent hardware, though), and setting to low crashes the game the same way (memory could not be "read"). Setting all parameters to low but rendering works fine. Deleting and recreating the cfg didn't do the trick. O...
- Sun Nov 18, 2012 8:28 pm
- Forum: Modding
- Topic: [MOD] Forbidden Halls
- Replies: 391
- Views: 429998
Re: [MOD] Forbidden Halls
Is this a challenge?Adrageron wrote:Warning: it is nearly impossible to finish mod without automap (oldschool mode).
- Mon Nov 05, 2012 10:38 am
- Forum: Modding
- Topic: [WIP] Forest Tileset sneak peek - UPDATE 10.jan
- Replies: 70
- Views: 72862
Re: [WIP] Forest Tileset sneak peek - and rant by author :)
quoted.Komag wrote:Oh man that looks so good! I really really love it, reminds me so strongly of Lands of Lore, which is a good thing!
Skuggesveinn, your tileset looks terrific even at this develop point. Keep up the good work.