Search found 2457 matches
- Sun May 04, 2014 5:12 pm
- Forum: Creative Corner
- Topic: Ludum Dare: The Monastery & Bathyscape11
- Replies: 16
- Views: 22683
Re: Ludum Dare: The Monastery & Bathyscape11
Just started playing the Monastery. Sancsaron is kill stealing everyone! haha
- Mon Apr 14, 2014 8:51 pm
- Forum: Grimrock 2 Discussion
- Topic: Potential Adventuring Gear and Mechanics
- Replies: 25
- Views: 28301
Re: Potential Adventuring Gear and Mechanics
I just thought of this while playing Akroma's Labyrinth of Lies.
It would be really useful if the player could name their sacks and boxes. I think it would lead to a better organized inventory.
It would be really useful if the player could name their sacks and boxes. I think it would lead to a better organized inventory.
- Tue Mar 25, 2014 2:43 am
- Forum: Modding
- Topic: The One Room Round Robin 2 [PATCH 3b + SOURCES released]
- Replies: 217
- Views: 260936
Re: The One Room Round Robin 2 [Release & Discussion]
It's so crazy to think that after all that work, it's ready. I'm so excited!
- Fri Feb 14, 2014 5:04 pm
- Forum: Grimrock 2 Discussion
- Topic: New monster proposals
- Replies: 51
- Views: 58182
Re: New monster proposals
In addition to that, monsters larger than one square would be pretty neat.
- Fri Feb 07, 2014 5:39 pm
- Forum: Grimrock 2 Discussion
- Topic: Ideas for our island vacation
- Replies: 1
- Views: 3639
Re: Ideas for our island vacation
Sounds like a good start to a mod.
- Fri Feb 07, 2014 5:36 pm
- Forum: Grimrock 2 Discussion
- Topic: Will there be a dungeon editer this tme around?
- Replies: 9
- Views: 10887
Re: Will there be a dungeon editer this tme around?
And the best part, this editor has been planned since the game started development, so we can expect it to be a lot more wholesome in quality and ability.
- Fri Jan 31, 2014 3:49 pm
- Forum: Grimrock 2 Discussion
- Topic: Any hints on the new class?
- Replies: 17
- Views: 18937
Re: Any hints on the new class?
No I don't want the Paladin to be a better fighter. I wat a Paladin type class, except I don't want a heal/buff bot that many games make Paladins out to be. I want a unique class that wears armor, uses sword/hammers and uses Holy type abilities/skills/spells. :) So, you want a cleric. No, I clearly...
Re: I'm back
Just that wrapping things up takes just as much time as thinking up the idea, and setting the groundwork.Eleven Warrior wrote:Komag said the 10 percent thing before ahy.. What does he mean?
Maybe a repeat effort ahy..
- Fri Jan 03, 2014 4:28 am
- Forum: Grimrock 2 Discussion
- Topic: Grimrock 2 import
- Replies: 17
- Views: 21541
Re: Grimrock 2 import
Unfortunately due to the magnitude of all the changes, that won't be *EDIT* possible. Largely, it had to them being a break out developer team, they did not have the team size or capital to have LoG1 broad enough to be well scaled on. It's something very understandable, and likely not to happen much...
- Wed Jan 01, 2014 4:58 am
- Forum: Off-topic Discussion
- Topic: Sui Generis
- Replies: 19
- Views: 27930
Re: Sui Generis
That's a really cool paperdoll.*first two minutes of gameplay*