Search found 608 matches

by sapientCrow
Fri Nov 07, 2014 11:34 pm
Forum: Custom Dungeons
Topic: [LoGII-PORTRAITS] Potawan Pack
Replies: 42
Views: 71181

Re: [LoGII-PORTRAITS] Potawan Pack

Nice work OP. Anyone know if there's a way to change portraits for an existing game (in progress), or can portrait only be selected at party creation? As of now there is no way besides creation or console creation. However there is talk in: http://www.grimrock.net/forum/viewtopic.php?f=22&t=820...
by sapientCrow
Fri Nov 07, 2014 11:30 pm
Forum: Grimrock 2 Discussion
Topic: Beta 2.1.16
Replies: 9
Views: 8466

Re: Beta 2.1.16

I would also love access to that information as well. Some type of override system works already where you place the altered lua file in the directory and it reads that. If it is as simple as finding a skills.lua or champion.lua file that would be even more fantastic. And that they open that aspect ...
by sapientCrow
Fri Nov 07, 2014 9:49 am
Forum: Mod Creation
Topic: How does the "Bear Form" spell work?
Replies: 13
Views: 10863

Re: How does the "Bear Form" spell work?

I think that would be fantastic and very useful.
by sapientCrow
Fri Nov 07, 2014 9:45 am
Forum: Grimrock 2 Discussion
Topic: Is this game based on old symbian game Legacy ?
Replies: 11
Views: 10703

Re: Is this game based on old symbian game Legacy ?

I wish Devil Whiskey did not crash so much and also did not spawn endless enemies like every step. I never was able to slow down the log to read what was even happening. As far as Legacy I would like to know if there is a PDA emulator. I do not think Grimrock is based off anything specific besides t...
by sapientCrow
Fri Nov 07, 2014 2:47 am
Forum: Grimrock 2 Discussion
Topic: So what party are you running? Post about your party
Replies: 32
Views: 37812

Re: So what party are you running? Post about your party

My last playthrough which was very successful (Ironman, Hard and Old School) ... no single crystal yet The party was: Minotaur Head Hunter Barbarian with a throwing emphasis Lizardman Fast Metabolism/Endure Alchemist with a Heavy Weapon Specialization 2 Human Alchemists (1 was a Magick specializatio...
by sapientCrow
Fri Nov 07, 2014 2:38 am
Forum: Grimrock 2 Discussion
Topic: The "Walking Dead" Party
Replies: 58
Views: 62120

Re: The "Walking Dead" Party

quite entertaining and knowledgeable... I reached this basic assumption by my third playthrough. my second playthough I chose 2 alchemists instead of mage type classes and ended the game with something like 30 or so crafted stat potions. That is when I knew Alchemist was just WOW! Of course they wer...
by sapientCrow
Thu Nov 06, 2014 9:30 pm
Forum: Grimrock 2 Discussion
Topic: Beta 2.1.15
Replies: 13
Views: 13618

Re: Beta 2.1.15

- improved support for custom classes, races, skills and spells
Definitely interested in what this means. Looking forward to it.
by sapientCrow
Thu Nov 06, 2014 10:10 am
Forum: Grimrock 2 Discussion
Topic: Feedback
Replies: 17
Views: 20377

Re: Feedback

that post was pretty much great for a laugh
its like cryptic gibberish and not the riddle/puzzle kind...
hah
by sapientCrow
Thu Nov 06, 2014 8:05 am
Forum: Modding
Topic: Is it possible to run an external script from the console?
Replies: 0
Views: 3137

Is it possible to run an external script from the console?

Been trying to get an old debug.lua file to run that seebs made. Within it it makes sure that exp is always shared equally by capturing monster.die and some other variables. I am using the dofile command and all I get from the console is an error about the global dofile not being recognized. edit: w...
by sapientCrow
Wed Nov 05, 2014 11:41 pm
Forum: Modding
Topic: Extracting and enabling the console
Replies: 120
Views: 161141

Re: Extracting and enabling the console

another revival. I am trying to use the command dofile('debug.lua') dofile is simply not recognized and any iteration of that line still returns either nil value or string value. Supposedly as per instructions this is a simple process. My goal is to get the share_exp functions and run them so I can ...