Search found 158 matches
- Mon Apr 27, 2020 4:39 pm
- Forum: Mod Creation
- Topic: Creating Custom assets (monsters, objects and items)
- Replies: 15
- Views: 21215
Creating Custom assets (monsters, objects and items)
How do you create custom assets? From what I've read here on the forums is that for a custom monster you have to have a model file, which you can create in blender? Also an animation file, which I know nothing about, and a material, which I also know nothing about. For sounds I can just use the ones...
- Fri Apr 24, 2020 11:22 pm
- Forum: Mod Creation
- Topic: Change material on items
- Replies: 5
- Views: 7391
Re: Change material on items
Okay. Thanks
- Fri Apr 24, 2020 10:25 pm
- Forum: Mod Creation
- Topic: Change material on items
- Replies: 5
- Views: 7391
Re: Change material on items
Is there a way to change the material on the tiny_rat? I'm making a sort of 'ghost' level.
- Fri Apr 24, 2020 5:20 pm
- Forum: Mod Creation
- Topic: Change material on items
- Replies: 5
- Views: 7391
Re: Change material on items
Thanks. I copy and pasted your script and it worked.
- Fri Apr 24, 2020 2:03 am
- Forum: Mod Creation
- Topic: Change material on items
- Replies: 5
- Views: 7391
Change material on items
How do you change the material for items? I tried using the 'material = " " line on it, but it looks the same. Here's the full code. defineMaterial{ name = "longbow_ghost", diffuseMap = "assets/textures/items/longbow_dif.tga", specularMap = "assets/textures/items/l...
- Thu Apr 23, 2020 7:06 pm
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 434012
Re: [MOD] Journey To Justice v1.5
Ah, thank you. I was assuming that the sound was good. Also I learned the hard way that you can throw items through the ice spikes; not the dragon figurine luckily. You might want to change that in the next update.
- Thu Apr 23, 2020 5:29 pm
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 434012
Re: [MOD] Journey To Justice v1.5
I tried different alcoves as starting ones, but still nothing. I noticed that for the supposedly last one, it makes the sound only every second time I put in in, so assuming the sounds are what I want, I tried to find out which number it could be. If it was one, it would end up going twice in a row,...
- Thu Apr 23, 2020 3:01 pm
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 434012
Re: [MOD] Journey To Justice v1.5
do I have to time it right? like, put it in any alcove for one second, then three seconds, or something like that?
- Thu Apr 23, 2020 12:31 am
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 434012
Re: [MOD] Journey To Justice v1.5
I am now in wargland, trying to enter the large building. The note says 'idol of the northern king triggers the ice. I.III.II.II.III.II.III'. Does this have something to do with the alcoves on the side of the building? Thanks. edit: I have now found the golden dragon statuette, and when I place it i...
- Mon Apr 20, 2020 10:00 pm
- Forum: Mod Creation
- Topic: Ending game and intro cinematics
- Replies: 7
- Views: 7790
Re: Ending game and intro cinematics
Would it be possible for me to create cinematics with just a picture? and if so, how?