Search found 792 matches

by msyblade
Sun Feb 22, 2015 7:37 am
Forum: Mod Creation
Topic: Tips on Designing a good Experience
Replies: 22
Views: 25182

Re: Tips on Designing a good Experience

Here's a great thread from an era past. ;)

viewtopic.php?f=14&t=3802&p=39004#p39004
by msyblade
Fri Feb 06, 2015 8:34 am
Forum: Mod Creation
Topic: If Champ alive if Champ dead
Replies: 5
Views: 4069

Re: If Champ alive if Champ dead

minmay, you impress me more and more each and every day. Just. . .wow man.
by msyblade
Fri Feb 06, 2015 6:57 am
Forum: Grimrock 2 Discussion
Topic: Lack of news / Tributes
Replies: 56
Views: 62290

Re: Lack of news / Tributes

Azel, I'm not totally sold on the idea, but after a few weeks of reading your thoughts and responses, I'm starting to think you may be a moron. I apologize, I'm normally very diplomatic and well spoken, however, you make me want to cut out both of my eyeballs with unsterilized tuna fish can lids, ju...
by msyblade
Thu Feb 05, 2015 5:39 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3894
Views: 2979589

Re: Ask a simple question, get a simple answer

Perhaps an "else" line is in order, so the script is prepared for the monster to not be alive when it checks.
by msyblade
Thu Feb 05, 2015 2:09 am
Forum: Grimrock 2 Discussion
Topic: Lack of news / Tributes
Replies: 56
Views: 62290

Re: Lack of news

LoG's food system is certainly more similar to the other 3 games.
by msyblade
Wed Feb 04, 2015 9:17 pm
Forum: Grimrock 2 Discussion
Topic: Lack of news / Tributes
Replies: 56
Views: 62290

Re: Lack of news

Hey! Let's get fired up over what we want to assume someone else is inspired by! Flame War!!!!! No really, we have room for a fun discussion, no need to derail it because someone disagrees (about something so abstract and pointless as personal perceptions). There is no correct view, or incorrect vie...
by msyblade
Wed Feb 04, 2015 8:06 am
Forum: Grimrock 2 Discussion
Topic: Lack of news / Tributes
Replies: 56
Views: 62290

Re: Lack of news

Pretty off-hand subject to interject my thoughts into but. . . :roll: Totally agree with badhabit here. If you were around and involved in gaming at the time of DM's release, and you were just as involved during Eob's release, he is stating the general perception nearly perfect. DM changed the gamin...
by msyblade
Tue Feb 03, 2015 5:53 pm
Forum: Mod Creation
Topic: Opening/Ending Cinematics/credits
Replies: 9
Views: 8460

Re: Opening/Ending Cinematics/credits

Unfortunately, we are unable to diagnose issues with the new Intro and completeGame functions until the asset pack is released. Seems everyone playing with it is having problems so far, so I would surmise that many of the commands and syntaxes have changed. The asset pack will detail how to use it p...
by msyblade
Tue Feb 03, 2015 1:16 am
Forum: Grimrock 2 Discussion
Topic: Lack of news / Tributes
Replies: 56
Views: 62290

Re: Lack of news

Oh come on. It is obviously an overt tribute to a Titanfall/Sunset Overdive hybrid.
by msyblade
Fri Jan 30, 2015 11:49 pm
Forum: Mod Creation
Topic: Help with a Script, Please
Replies: 4
Views: 3696

Re: Help with a Script, Please

Look at Skuggs code. It has

"then teleporter_3.controller:activate()"

that's the "part"