Search found 1029 matches
- Wed Jul 31, 2019 7:48 am
- Forum: Modding
- Topic: [MOD] LABYRINTH OF LIES - v3.6 Release
- Replies: 470
- Views: 500180
Re: [MOD] LABYRINTH OF LIES - v3.6 Release
Akroma, don't give it a second thought. You can't possibly be expected to constantly hang out at a forum for a game that's what, 5 years old now? Anyway, absolutely love this mod. Yeah, it's way harder than what I'm capable of handling, especially with the speed puzzles. At my age, the hands just d...
- Wed Jul 31, 2019 3:50 am
- Forum: Modding
- Topic: [MOD] LABYRINTH OF LIES - v3.6 Release
- Replies: 470
- Views: 500180
Re: [MOD] LABYRINTH OF LIES - v3.6 Release
Oh dear.... Im still here! Honestly I have not checked this thread since I last responded to you, wagtunes... Im so sorry to have left you with never ending spawning crabs and crashing errors :oops: :| Im going to sit down reread your messages again in the next week or two. In fact the whole thread ...
- Wed Jul 31, 2019 3:20 am
- Forum: Mod Creation
- Topic: [ASSETS] LOG 1 MONSTERS - Enhanced Edition
- Replies: 53
- Views: 75184
Re: [ASSETS] LOG 1 MONSTERS - Enhanced Edition
Thanks a lot for Scavengers, I missed them so hard in LoG2. I can´t find proper texture for them, but that is just a little trouble.... If you download my source files for Labyrinth of Lies (log1 mod) youll find and are welcome to use and abuse any textures you find. There are at least 2 or 3 custo...
- Tue Jul 30, 2019 5:07 pm
- Forum: Mod Creation
- Topic: Shadowgate 2014 "Inspired" (Resource Pack)
- Replies: 185
- Views: 209776
Re: Shadowgate 2014 "Inspired" (Resource Pack)
https://dl.dropboxusercontent.com/s/v6fz5n603vjal7h/Shader_On.jpg?dl=0 EDIT: To be honest I kind of like them without the shader, I adjusted the emissive map to have a little more brightness and contrast, it looks pretty good :) They both look great, without the shader the crystals look like render...
- Sun Jul 21, 2019 10:23 am
- Forum: Mod Creation
- Topic: Shadowgate 2014 "Inspired" (Resource Pack)
- Replies: 185
- Views: 209776
Re: Shadowgate 2014 "Inspired" (Resource Pack)
They look stunning!
Could be cool placed where land meets lava too?
Im guessing you may have defined the red crystals as their own separate objects for folk to place as they like
(hopefully that doesn't sound too presumptuous)
Akroma
Could be cool placed where land meets lava too?
Im guessing you may have defined the red crystals as their own separate objects for folk to place as they like
(hopefully that doesn't sound too presumptuous)
Akroma
- Mon Jul 08, 2019 10:41 pm
- Forum: Mod Creation
- Topic: Shadowgate 2014 "Inspired" (Resource Pack)
- Replies: 185
- Views: 209776
Re: Shadowgate 2014 "Inspired" (Resource Pack)
Thanks akroma, there is a cave area in Shadowgate that really sets a eerie mood and easy to get lost in, but the randomness on how the pillars were laid out and red crystals looked interesting to me, so I based it off of that. Ill show ya a screenshot. But the structural parts in my version I conju...
- Mon Jun 10, 2019 2:48 pm
- Forum: Mod Creation
- Topic: Shadowgate 2014 "Inspired" (Resource Pack)
- Replies: 185
- Views: 209776
Re: Shadowgate 2014 "Inspired" (Resource Pack)
Top Shelf effort Vanblam!
Excuse my ignorance, but is this wall set a recreation of an area from Shadowgate?
Or have you conjured this all up on your lonesome??
(I never played shadowgate so its all new for me! )
Akroma
Excuse my ignorance, but is this wall set a recreation of an area from Shadowgate?
Or have you conjured this all up on your lonesome??
(I never played shadowgate so its all new for me! )
Akroma
- Wed Apr 03, 2019 3:12 am
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3894
- Views: 2967571
Re: Ask a simple question, get a simple answer
That wasn't an offer to re-implement jamming and backfiring, it was an offer to make the fixed range work with jams and backfires. True that, my mistake :oops: This is one of the last features for Firearm attack I need to fix up (but I know nothing of the math involved) I will post again when I kno...
- Tue Apr 02, 2019 2:22 pm
- Forum: Mod Creation
- Topic: custom animation
- Replies: 16
- Views: 30496
Re: custom animation
Very nice indeed!Skuggasveinn wrote: ↑Sun Mar 31, 2019 4:26 am https://www.youtube.com/watch?v=ZSQAFyk ... e=youtu.be
- Tue Apr 02, 2019 2:14 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3894
- Views: 2967571
Re: Ask a simple question, get a simple answer
defineObject{ name = "really_crappy_gun", baseObject = "base_item", components = { { class = "Model", model = "assets/models/items/pistol.fbx", }, { class = "Item", uiName = "Really Crappy Gun", gfxIndex = 333, impactSound = "impact_b...