Search found 171 matches
- Wed Jun 17, 2020 8:04 am
- Forum: Custom Dungeons
- Topic: Escape from Nightmare
- Replies: 76
- Views: 78316
Re: Escape from Nightmare
Hello This game crash is very annoying :? all the more since I can't reproduce it. Do you have a notification or crash report? Right now I can't find the problem. Would you mind to try with the "right" answer? malkor Anyway thanks for the comment. Also huge huge fan of DM and CSB here ;)
- Mon Jun 15, 2020 3:39 pm
- Forum: Custom Dungeons
- Topic: [Mod] The Lost Power of Nadric
- Replies: 152
- Views: 139632
Re: [Mod] The Lost Power of Nadric
Yep, that's an optional level, like the Arena and the Shrine of the Meteor
- Mon Jun 15, 2020 9:50 am
- Forum: Custom Dungeons
- Topic: [Mod] The Lost Power of Nadric
- Replies: 152
- Views: 139632
Re: [Mod] The Lost Power of Nadric
Hello Hansbleeb, I suppose you're playing with an imported party. Unfortunately, this is a known issue with all LOG2 mods with custom spells (seemingly...). That's why I gave the code for those who nonetheless wanted to explore Blackwoods. For the archives, yes this is the ring on the string. Your &...
- Sun Jun 14, 2020 10:48 am
- Forum: Custom Dungeons
- Topic: Escape from Nightmare
- Replies: 76
- Views: 78316
Re: Escape from Nightmare
Hello Sorry maybe my explanation was unclear. In the power plant, there is a room guarded by a wraith and 2 pittraps controlled by buttons. Jump into the second one, you'll get to a small room at the "deeper underground" level, with an alcove (and the key) and a button to get out. A hint f...
- Sat Jun 13, 2020 12:12 pm
- Forum: Custom Dungeons
- Topic: Escape from Nightmare
- Replies: 76
- Views: 78316
Re: Escape from Nightmare
Hello No you can't kill the robot :o Here are the emplacements of the four keys: 1- Skeleton trooper at the entrance (I suppose you got this one) 2- Closed room at the top of the map (you already got this one) You have to lure the robot between the two daemon heads. Use frost spell, forcefield or th...
- Thu Jun 04, 2020 6:21 pm
- Forum: Custom Dungeons
- Topic: Escape from Nightmare
- Replies: 76
- Views: 78316
Re: Escape from Nightmare
Hello I was about to answer you ;) Solution for the key You have to create an everburning torch in the room with the torch holder above the fire pit. Use it in the torch holder near the teleporter you try to pass. It will deactivate one, but you still have to throw one item. As for the Library I mak...
- Tue Jun 02, 2020 11:57 am
- Forum: Custom Dungeons
- Topic: Escape from Nightmare
- Replies: 76
- Views: 78316
Re: Escape from Nightmare
This one is not so hard to find, provided that you explored all the level of the cells.
Solution:
Solution:
SpoilerShow
Did you confront the Acolyte yet?
- Tue Jun 02, 2020 9:09 am
- Forum: Custom Dungeons
- Topic: [Mod] The Lost Power of Nadric
- Replies: 152
- Views: 139632
Re: [Mod] The Lost Power of Nadric
Welcome back Hansbleeb
Many answers have been given in this thread but if you're stuck somewhere, don't hesitate.
Have a pleasant journey!
Khollik
Many answers have been given in this thread but if you're stuck somewhere, don't hesitate.
Have a pleasant journey!
Khollik
- Tue Jun 02, 2020 9:08 am
- Forum: Custom Dungeons
- Topic: Escape from Nightmare
- Replies: 76
- Views: 78316
Re: Escape from Nightmare
Hello topdray, thanks for playing my mod! I have to admit this one is not the most obvious :roll: maybe I'll change that in a later version. Remember the skeleton figurine ? As you must have understood now, some evil is at work here, someone trying to mess with the living and the dead... hence the s...
- Thu May 21, 2020 12:18 pm
- Forum: Custom Dungeons
- Topic: Escape from Nightmare
- Replies: 76
- Views: 78316
Re: Escape from Nightmare
Congrats Hansbleeb! Actually there is an "happier ending" if you don't want to jump into the pit , but for that you need to find the name/password. This game crash is annoying because it prevents you from reaching the "good end". Can you be a bit more specific about the crash? I ...