Search found 134 matches

by RacerX
Mon Mar 04, 2019 1:38 am
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 156
Views: 203217

Re: [New Mod] Falagar - A Journey

1.2 is much improved with the cab in the cage thanks, looking forward to 1.3 hopefully it will an upgrade and not a do over......
by RacerX
Mon Mar 04, 2019 1:35 am
Forum: Custom Dungeons
Topic: [MOD] The Guardians
Replies: 184
Views: 224949

Re: [WIP] The Guardians

That waterfall looks really good, looking forward to trying it out....
by RacerX
Wed Feb 27, 2019 7:51 pm
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 156
Views: 203217

Re: [New Mod] Falagar - A Journey

Version 1.2 In the northern Forest use the rope to go down to the hideout. Do not open any doors, then open the alcove with the Ogre. Battle and defeat the Ogre. Pick up the spoils and change to the Ogre Weapon for your Troll. Now go down and open the door at the end of the hall and let the rats in....
by RacerX
Fri Feb 22, 2019 2:38 pm
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 156
Views: 203217

Re: [New Mod] Falagar - A Journey

When your down there the important thing to do is explore the different ways down from above and then circle around to connect the whole area in a loop from the other side. As a rule underwater do move down unless you know you can get back up for sure. Forget about chopping away it's hopeless. Stand...
by RacerX
Wed Feb 20, 2019 6:45 am
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 156
Views: 203217

Re: [New Mod] Falagar - A Journey

That worked fine, glad to see it was not a bug......

Thanks
by RacerX
Tue Feb 19, 2019 9:29 pm
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 156
Views: 203217

Re: [New Mod] Falagar - A Journey

SpoilerShow
Yes the first door is opened next to the pressure plate. I thru a rock on the plate, pushed the button on the wall a couple times but the second door does not open
by RacerX
Tue Feb 19, 2019 8:19 pm
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 156
Views: 203217

Re: [New Mod] Falagar - A Journey

Thanks for the advice with the crabs. I'm playing 1.2 nexus In the flowing sands I defeated the two big guys. Then took care of the Troll in the Crypt. I went back to the flowing sands to hand the sword to the statue the gate went down and I turned and the raptor attacked. I step into the gated area...
by RacerX
Fri Jan 18, 2019 9:32 pm
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 156
Views: 203217

Re: [New Mod] Falagar - A Journey

Thanks for the update, much appreciated. I have a few things with crabs In the western shore by the crabs is a gate. The switch to open it is on the other side of the gate. Is this correct? In the swap grotto there is a crab in a cage and when you complete it a wingate appears that blocks your team ...
by RacerX
Wed Jan 16, 2019 2:58 am
Forum: Custom Dungeons
Topic: Xeen's cronicles
Replies: 104
Views: 119590

Re: Xeen's cronicles

Great, look forward to explore...
by RacerX
Tue Jan 08, 2019 8:33 am
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 156
Views: 203217

Re: [New Mod] Falagar - A Journey

I have been trying several different groups. Sometimes when tired I just over write the save at the cube. That might have messed it up. I removed all my previous saves and started a new brand party. I'll let you know if I recreate the error when I get there. I did a lot of work in the swamp and then...