Search found 107 matches
- Tue Apr 01, 2014 4:53 pm
- Forum: Modding
- Topic: [MOD] Menace of Mangar v1.1
- Replies: 132
- Views: 166848
Re: [MOD] Menace of Mangar v1.1
Hi everyone ! I think I'm an idiot : still no understanding of the 16 levers in the level 4... Did you see this previous message? There was another clue concerning these that said something to the effect of the levers are tied to the rooms in which they lie . That along with the other clue leads to...
- Mon Mar 17, 2014 2:10 am
- Forum: Modding
- Topic: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod
- Replies: 57
- Views: 102794
Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod
Note that I didn't experience any problems downloading the file... other than it took a long time. But, on to more critical matters, level 5... Made it to a point where there are four alcoves with four riddles and can't get past it. Here are my attempts: Green liquid in its pure evil kind - Poigant ...
- Sun Mar 16, 2014 6:00 am
- Forum: Modding
- Topic: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod
- Replies: 57
- Views: 102794
Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod
Meandering through this I think I uncovered a bug for you. Level 4 while in the 'warping walls' section the game crashed. Here is the error log: #script_entity_170:7: duplicated entity id stack traceback: [C]: in function 'error' [string "ScriptEntity.lua"]: in function 'spawn' #script_ent...
- Fri Sep 06, 2013 5:57 am
- Forum: Modding
- Topic: [MOD] Nightfall: First Contact (English language)
- Replies: 178
- Views: 154528
Re: [MOD] Nightfall: First Contact (English language)
Slugging through this guy. Lots of fun. Thanks for putting it together. Unfortunately, I found a bug. Level 17 when I click on the green crystal to heal the game crashes. Here is the log: #crystalHandler:256: bad argument #1 to 'findEntity' (string expected, got nil) stack traceback: [C]: in functio...
- Tue Sep 03, 2013 2:51 am
- Forum: Modding
- Topic: [MOD] Menace of Mangar v1.1
- Replies: 132
- Views: 166848
Re: [MOD] Menace of Mangar v1.1
Help I am stuck on lvl 8 riddle room. I have solved all expect for 1, I know the answer Sleep - However what is the item required and will it open the portcullis? If not I have 1Prison Key and 1 Red Crystal key are they in the last puzzle or do I have to go the "You are not Worthy route" ...
- Wed Jul 24, 2013 4:43 am
- Forum: Modding
- Topic: [MOD] Dark Temple
- Replies: 26
- Views: 29933
Re: [MOD] Dark Temple
Just finished. You definitely want to find all of the secrets and treasures. That path goes on much, much longer than the other route. You get some absolute ridiculous weapon along the way that pretty much kills everything with one swing... until the boss. That guy needed hundreds of hits to kill. B...
- Sat Jul 13, 2013 4:25 am
- Forum: Modding
- Topic: [Finished] The Tower of Bones
- Replies: 20
- Views: 25425
Re: [Finished] The Tower of Bones
Just finished. Has anybody found all 8 secrets yet? I only found 6.
Nice to finish a mod in a few hours for a change. Thanks for fun.
But now on the hunt for something more epic.
SpoilerShow
I was wondering if the potion to torch alcove yielded anything?
But now on the hunt for something more epic.
- Tue Jul 02, 2013 5:55 am
- Forum: Modding
- Topic: [MOD] The CHAOS Key
- Replies: 289
- Views: 326309
Re: [MOD] The CHAOS Key
Stuck on Level 6... Northwest of the crystal is an ornamental door with the sign come from the ghosts to go in South of the crystal there is some stairs going down where I need a solid key Off in the southeast there is a door that looks like it needs an emerald or some other green key. I've acquire...
- Tue Jun 18, 2013 5:03 am
- Forum: Modding
- Topic: [MOD] The CHAOS Key
- Replies: 289
- Views: 326309
Re: [MOD] The CHAOS Key
Stuck on Level 6... Northwest of the crystal is an ornamental door with the sign come from the ghosts to go in South of the crystal there is some stairs going down where I need a solid key Off in the southeast there is a door that looks like it needs an emerald or some other green key. I've acquired...
- Fri May 03, 2013 7:09 pm
- Forum: Modding
- Topic: Master Arrak's Treasure (MOD)
- Replies: 208
- Views: 166635
Re: Master Arrak's Treasure (MOD)
You need the "Thief's Cloak". You're evil man. Just another little tattered cloak ... with 200 evasion. Holy crap! Actually a cloak was one of the first things I tried but I didn't realize the significance of that prize. One of the the golden statues is holding a treasure. Remove it and t...