more tests
https://imgur.com/a/Kq10iq3
Search found 134 matches
- Mon Feb 07, 2022 12:56 pm
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 433004
- Mon Feb 07, 2022 11:59 am
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 433004
Re: [MOD] Journey To Justice v1.5
Great thanks for clarifying that I don't what to be redundant.....
- Mon Feb 07, 2022 11:52 am
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 433004
Re: [MOD] Journey To Justice v1.5
When you fixed the bug by the door did that fix it for the whole area?
- Mon Feb 07, 2022 6:15 am
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 433004
- Thu Feb 03, 2022 4:08 am
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 433004
- Mon Jan 31, 2022 1:48 am
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 433004
Re: [MOD] Journey To Justice v1.5
Ok Archive of Wizardry With this test was trying to understand the scope of the throwing weapons issue. The fireball reveled quite a lot. If you move to the farthest east pathway and go north there is a ladder with an invisible bridge for the second upper level. If you move up the ladder the walk no...
- Sun Jan 30, 2022 8:24 pm
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 433004
Re: [MOD] Journey To Justice v1.5
The fireball test https://imgur.com/a/mm4Iu42 At the beginning of test just up from the ladder the fireball goes straight and then turns at the first corner to hit the slimes. it does not go south and off on a crazy path of rights. However, at the end of the testing the fireball makes a sharp right ...
- Sat Jan 29, 2022 7:38 pm
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 433004
Re: [MOD] Journey To Justice v1.5
Great...
In regards to the throwing weapons issue, I think you need to look at throwing weapons and magic range weapons. It does strange different things on both ends of the corridor.
In regards to the throwing weapons issue, I think you need to look at throwing weapons and magic range weapons. It does strange different things on both ends of the corridor.
- Sat Jan 29, 2022 6:33 am
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 433004
- Wed Jan 26, 2022 3:44 am
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 433004