Search found 404 matches

by Duncan1246
Thu Jul 27, 2017 11:41 pm
Forum: Custom Dungeons
Topic: FINISTERRAE version 2.3
Replies: 369
Views: 345334

Re: FINISTERRAE version 2.3

The shadow of the ratling boss... a good title for a mod :lol:
I don't know why it's here!! Perhaps it's a trick of the heightmap :?:
FOr the resolution, it's up to you (no link with the shadow) but the image is better in hight resolution.
by Duncan1246
Wed Jul 26, 2017 8:50 pm
Forum: Custom Dungeons
Topic: FINISTERRAE version 2.3
Replies: 369
Views: 345334

Re: FINISTERRAE version 2.3

The image is now displayed, it's ok, but I don't understand what is shown on it... :lol:
One thing however: are you playing on low resolution?
by Duncan1246
Wed Jul 26, 2017 11:17 am
Forum: Custom Dungeons
Topic: FINISTERRAE version 2.3
Replies: 369
Views: 345334

Re: FINISTERRAE version 2.3

Hi Nathaniel,
Glad to have you on board again!
I hope you can give me your feedback about the magic book and your new game.
My web connection is very poor for now, so be patient if you have some issue...
I can't see the image: bad link?
by Duncan1246
Mon Jul 03, 2017 5:31 pm
Forum: Custom Dungeons
Topic: Exellion : Chronicles of the Grim Reaper
Replies: 77
Views: 124538

Re: Exellion : Chronicles of the Grim Reaper

Hi,
Something is wrong with the merchant: if you open one item and drop a copper coin without item selected, the merchant says: "Would you sell a copper coin for two copper coins?
Why not? :D
by Duncan1246
Tue Jun 27, 2017 7:00 pm
Forum: Custom Dungeons
Topic: Exellion : Chronicles of the Grim Reaper
Replies: 77
Views: 124538

Re: Exellion : Chronicles of the Grim Reaper

Hi,
I see that on Nexus the mod appears in LG1 mods, not in LG2.
by Duncan1246
Mon Jun 12, 2017 4:16 pm
Forum: Custom Dungeons
Topic: FINISTERRAE version 2.3
Replies: 369
Views: 345334

Re: FINISTERRAE version 2.3

Hi, When you says: " I managed to get some forcefields open but others don't seem to want to open for me. also the wall opposite the top of the ladder from the balance room to the air/fire/water rooms is ethereal and I can throw stuff through it." If you have done the balance W/A/F and the...
by Duncan1246
Fri Jun 09, 2017 5:15 pm
Forum: Custom Dungeons
Topic: FINISTERRAE version 2.3
Replies: 369
Views: 345334

Re: FINISTERRAE version 2.3

First connection since the end of May, I was in holydays :)
So thanks to Zo Kath Ra for the answer to BismuthBorealis, I guess it works?
by Duncan1246
Sun Mar 26, 2017 1:00 am
Forum: Custom Dungeons
Topic: [MOD] Journey To Justice v2.1
Replies: 572
Views: 433041

Re: [MOD] Journey To Justice v1.1

I couldn't figure that one out, either...
Well! Thanks a lot, the coordinate system is only one possibility on many...
by Duncan1246
Sat Mar 25, 2017 8:01 pm
Forum: Custom Dungeons
Topic: [MOD] Journey To Justice v2.1
Replies: 572
Views: 433041

Re: [MOD] Journey To Justice v1.1

I can't find how to
SpoilerShow
... use the code "ad ec bd da da!" with the 25 buttons panel. Each row could be associated with the five letters (or one by row) but how?
by Duncan1246
Tue Mar 21, 2017 5:59 pm
Forum: Custom Dungeons
Topic: [MOD] Journey To Justice v2.1
Replies: 572
Views: 433041

Re: [MOD] Journey To Justice v1.1

Now, I am in a shelter, and I see the ice balls dancing around... but I can't
SpoilerShow
open the icy alcoves where I suppose are the keys for the ice-shark corridors
Also,
SpoilerShow
I put the water essence on a little stone seat outdoor, but nothing happens but a sound