The shadow of the ratling boss... a good title for a mod
I don't know why it's here!! Perhaps it's a trick of the heightmap
FOr the resolution, it's up to you (no link with the shadow) but the image is better in hight resolution.
Search found 404 matches
- Thu Jul 27, 2017 11:41 pm
- Forum: Custom Dungeons
- Topic: FINISTERRAE version 2.3
- Replies: 369
- Views: 345334
- Wed Jul 26, 2017 8:50 pm
- Forum: Custom Dungeons
- Topic: FINISTERRAE version 2.3
- Replies: 369
- Views: 345334
Re: FINISTERRAE version 2.3
The image is now displayed, it's ok, but I don't understand what is shown on it...
One thing however: are you playing on low resolution?
One thing however: are you playing on low resolution?
- Wed Jul 26, 2017 11:17 am
- Forum: Custom Dungeons
- Topic: FINISTERRAE version 2.3
- Replies: 369
- Views: 345334
Re: FINISTERRAE version 2.3
Hi Nathaniel,
Glad to have you on board again!
I hope you can give me your feedback about the magic book and your new game.
My web connection is very poor for now, so be patient if you have some issue...
I can't see the image: bad link?
Glad to have you on board again!
I hope you can give me your feedback about the magic book and your new game.
My web connection is very poor for now, so be patient if you have some issue...
I can't see the image: bad link?
- Mon Jul 03, 2017 5:31 pm
- Forum: Custom Dungeons
- Topic: Exellion : Chronicles of the Grim Reaper
- Replies: 77
- Views: 124538
Re: Exellion : Chronicles of the Grim Reaper
Hi,
Something is wrong with the merchant: if you open one item and drop a copper coin without item selected, the merchant says: "Would you sell a copper coin for two copper coins?
Why not?
Something is wrong with the merchant: if you open one item and drop a copper coin without item selected, the merchant says: "Would you sell a copper coin for two copper coins?
Why not?
- Tue Jun 27, 2017 7:00 pm
- Forum: Custom Dungeons
- Topic: Exellion : Chronicles of the Grim Reaper
- Replies: 77
- Views: 124538
Re: Exellion : Chronicles of the Grim Reaper
Hi,
I see that on Nexus the mod appears in LG1 mods, not in LG2.
I see that on Nexus the mod appears in LG1 mods, not in LG2.
- Mon Jun 12, 2017 4:16 pm
- Forum: Custom Dungeons
- Topic: FINISTERRAE version 2.3
- Replies: 369
- Views: 345334
Re: FINISTERRAE version 2.3
Hi, When you says: " I managed to get some forcefields open but others don't seem to want to open for me. also the wall opposite the top of the ladder from the balance room to the air/fire/water rooms is ethereal and I can throw stuff through it." If you have done the balance W/A/F and the...
- Fri Jun 09, 2017 5:15 pm
- Forum: Custom Dungeons
- Topic: FINISTERRAE version 2.3
- Replies: 369
- Views: 345334
Re: FINISTERRAE version 2.3
First connection since the end of May, I was in holydays
So thanks to Zo Kath Ra for the answer to BismuthBorealis, I guess it works?
So thanks to Zo Kath Ra for the answer to BismuthBorealis, I guess it works?
- Sun Mar 26, 2017 1:00 am
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 433041
Re: [MOD] Journey To Justice v1.1
Well! Thanks a lot, the coordinate system is only one possibility on many...I couldn't figure that one out, either...
- Sat Mar 25, 2017 8:01 pm
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 433041
Re: [MOD] Journey To Justice v1.1
I can't find how to
SpoilerShow
... use the code "ad ec bd da da!" with the 25 buttons panel. Each row could be associated with the five letters (or one by row) but how?
- Tue Mar 21, 2017 5:59 pm
- Forum: Custom Dungeons
- Topic: [MOD] Journey To Justice v2.1
- Replies: 572
- Views: 433041
Re: [MOD] Journey To Justice v1.1
Now, I am in a shelter, and I see the ice balls dancing around... but I can't
Also,
SpoilerShow
open the icy alcoves where I suppose are the keys for the ice-shark corridors
SpoilerShow
I put the water essence on a little stone seat outdoor, but nothing happens but a sound