Search found 349 matches
- Sun Jan 24, 2021 8:40 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3894
- Views: 2970018
Re: Ask a simple question, get a simple answer
Quick Question: Is there a way to scale a model ingame ? local m = entity:getWorldRotation() local scale = 0.5 m.x = m.x * scale m.y = m.y * scale m.z = m.z * scale m.w = m.w * scale entity:setWorldRotation(m) If the entity has animations though, this wont work most of the time Thanks alot
- Sun Jan 24, 2021 11:31 am
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3894
- Views: 2970018
Re: Ask a simple question, get a simple answer
Quick Question: Is there a way to scale a model ingame ?
- Fri Jan 22, 2021 11:24 am
- Forum: Mod Creation
- Topic: [UMod] Editor+ (minor editor improvements)
- Replies: 7
- Views: 11540
Re: [UMod] Editor+ (minor editor improvements)
I have noticed something odd with the editor after installing the mod. When I want to delete an object with the del key that is on top of other objects (stacked), it wont let me delete it. It does however let me delete single objects.
- Fri Jan 22, 2021 10:34 am
- Forum: Mod Creation
- Topic: [UMod] Editor+ (minor editor improvements)
- Replies: 7
- Views: 11540
Re: [UMod] Editor+ (minor editor improvements)
Very nice. thank you.
- Wed Jan 20, 2021 12:44 pm
- Forum: Mod Creation
- Topic: Ankle and knee deep water mods?
- Replies: 21
- Views: 32436
- Wed Jan 20, 2021 10:05 am
- Forum: Mod Creation
- Topic: Ankle and knee deep water mods?
- Replies: 21
- Views: 32436
Re: Ankle and knee deep water mods?
Thanks minmay for the explanation. I got it working and will now finetune it for my sewer part of the dungeon.
and now with the reflection on.. (have to tweak it a bit I think)
and now with the reflection on.. (have to tweak it a bit I think)
- Mon Jan 18, 2021 10:12 pm
- Forum: Mod Creation
- Topic: Ankle and knee deep water mods?
- Replies: 21
- Views: 32436
Re: Ankle and knee deep water mods?
I truly wish that the water object's elevation attribute, had been used as the surface elevation for the water; on the modding side, it would have made things much more controllable. Perhaps (if it's not a can of worms to implement) we may see this in a future patch from the glögi sessions... if th...
- Sat Jan 09, 2021 11:54 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3894
- Views: 2970018
Re: Ask a simple question, get a simple answer
Great to hear minmay. Currently using an ancient version indeed. 2.71 , will be glad to port over to 2.9 and learn the ropes there. Will have a look at the door maxheight.
- Sat Jan 09, 2021 5:59 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3894
- Views: 2970018
Re: Ask a simple question, get a simple answer
thanks Isaac. I have it set up now. I will take a look at the tutorials
- Sat Jan 09, 2021 2:26 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3894
- Views: 2970018
Re: Ask a simple question, get a simple answer
I think I will finally have to take a look at how to animate things and import them....